Kunio-Kun Wiki
Advertisement
Kunio-Kun Wiki

Welcome to the Kunio-Kun Wiki sandbox!
This page exists so that you can practice editing or formatting (see Help:Editing) without changing any serious content. Feel free to try wiki editing out here first.
There is a tutorial on the Central (coordinating) Wikia that will step you through more of the things you can do. Wiki allow for rather complicated formatting. It can look overwhelming when you begin, but don't let it worry you. Just start with the basics... enter some text, and learn the other pieces as you go. Your content contributions are welcome and important. The wiki is a collaborative effort and others can help with formatting and other improvements.
Best wishes!


~All Stars Special~ Character Unlocks[]

Takamine, Morimoto and Ichijō are unlocked in Round 1
Kinoshita, Taira, Onizuka, Matsudo, Reika and Morisawa are unlocked in Round 2 if the player wins (unknown if the teams are unlocked this way)
Meian, Akiba and Senridai are unlocked on Round 3

  • Captains and vice captains are unlocked on Normal difficulty
  • The remaining four members are unlocked on Easy difficulty

Maeda and Yoshino are unlocked on Round 4 in Normal difficulty

  • Washio and Shimizu are unlocked on Round 4 in Easy difficulty

Hattori, Osorezan and Kagemura are unlocked on Round 5

  • Captains and vice captains are unlocked on Normal difficulty
  • The remaining four members are unlocked on Easy difficulty

Shiguma and Yurigaoka are unlocked on Round 6

  • Captains and vice captains are unlocked on Normal difficulty
  • The remaining four members are unlocked on Easy difficulty
  • Nishimura and Sawaguchi are unlocked on Normal difficulty
  • Kumada and Hayami are unlocked on Easy difficulty

Sugata and Nanase are unlocked on Round 7
Former Student Council, Sports Club and Shitenno are unlocked on Round 8

  • Nakamura, Koga, Gotou and Kunitachi are unlocked on Normal difficulty
  • The remaining four members are unlocked on Easy difficulty

Kunio, Riki, Saotome, Ryūichi, Ryūji, Mochizuki, Kobayashi Gōda and Godai are unlocked on Round 9
World, Japan and Tobioka are unlocked on Round 10

  • If the player gets to Round 10, the characters unlocked in Round 9 are unlocked after finishing Round 10
  • Captains and vice captains are unlocked on Normal difficulty
  • The remaining four members are unlocked on Easy difficulty


Track Source Comments
Akiba College River City Super Sports Challenge
Awards Ceremony Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai
Bad Ending River City Super Sports Challenge ~All Stars Special~
Clash! Passionate Fighting Spirit River City Super Sports Challenge ~All Stars Special~
Club Activities Theme Nekketsu Kōkō Dodgeball Bu
Combat Match Theme Nekketsu Kōkō Dodgeball Bu
Continuing Universe Theme River City Super Sports Challenge ~All Stars Special~
Daisetsuzan High School Theme Ike Ike! Nekketsu Hockey Bu: Subette Koronde Dairantō
Double Dragon Brothers' Theme Double Dragon
Downtown Nekketsu Story 2015 Downtown Nekketsu Monogatari
End Match Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai
Ending Theme Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai
Ending Theme 2 Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai
Fanfare of Closure River City Super Sports Challenge ~All Stars Special~
Faster than a Bullet Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai
Funky's Theme River City Super Sports Challenge
Go! Hot Blooded Man Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai
Happy Ending River City Super Sports Challenge ~All Stars Special~
Character Appearance Stamina Punch Kick Weapon Throw Agility Strength Special Moves
Kunio Rcmm kunio.png 240 10 14 10 10 12 13 Mach Kick A
Nuts Shot
Fireball Spike
Sugata Rcmm sugata.png 200 8 6 4 4 10 8 Bomb Punch A
Quick Step
Nanase Rcmm nanase.png 200 6 4 6 6 8 6 Double Chop A
Sliding
Takamine Rcmm takamine.png 180 8 10 6 8 6 10 Tomoe nage
Kakkun Shot
Morimoto Rcmm morimoto.png 160 4 4 5 10 9 11 Awakening
Ichijō Rcmm ichijou.png 140 1 1 12 4 11 4 Counter Slash
Pole Jump
Character Stamina Punch Kick Weapon Throw Agility Strength Special Moves
Kunio 240 10 14 10 10 11 12 Mach Kick
Nuts Shot
Sugata 200 12 10 8 8 10 7 Bomb Punch
Burst Shot
Nanase 200 9 7 5 5 8 6 Double Chop
Sliding
Takamine 180 8 10 6 8 6 11 Spin Attack
Kakkun Shot
Morimoto 160 4 4 5 10 7 10 Noten Chop
Obu-obu Shot
Ichijō 140 1 1 6 1 11 1 Lariat
Hurricane
Character Cost Stamina Punch Kick Weapon Throw Agility Swimming Strength Special Moves
Kunio 6 240 10
(12)
14
(16)
10
(12)
10
(12)
11
(13)
8
(10)
12
(14)
Mach Kick
Nuts Shot
Sugata 5 200 12
(13)
10
(11)
8
(9)
8
(9)
10
(11)
9
(10)
7
(8)
Bomb Punch
Burst Shot
Nanase 4 200 9 7 5 5 8 4 6 Double Chop
Sliding
Takamine 3 180 8 10 6 8 6 2 11 Spin Attack
Morimoto 3 160 4 4 5 10 7 3 10 Obu-obu Shot
Ichijō 1 140 1 1 6 1 11 4 1 Hurricane



Continuity[]

Currently stuck in a level in Fight'N Rage, and due to the anticipation of River City Girls I am reconsidering contributing heavily again to this wiki, but for now I'll use this space to try something else on boredom. It's been awhile since I've written though. Anyway, this will be an attempt to write about continuity in the Kunio-kun franchise and its series of games. I know very little Japanese (as in, none at all), I can read hiragana and understand a few words, but most of the stuff I've done is interpreted from Google Translate. Japanese fans might be able to confirm most things, so nearly everything in the site from the Japanese games (at least from me) can be taken as a close assumption, until someone with better knowledge can confirm it by verifying the sources.

Here I am again getting ahead of myself or missing the point by making a long paragraph... let's see if I can make this work, the whole continuity thing.

As I wrote in the main page, the Kunio-kun franchise is split into three sub-series apparently, but with the release of Nekketsu Kōha Kunio-kun Special, Million and Arc System Works started a new continuity that merges all three. The Kunio-kun games were made by different people, with different ideas on how they wanted to proceed with the story, so a canon or timeline is never made explicitly clear. A lack of localization, and the localizing attempts have made things more difficult to grasp. Recent outings, including the upcoming River City Girls, add more problems, so the most important thing to take from all of this is: don't really pay attention to the continuity/timeline of the series. It's really messed up. But I am bored and want to take a stab at it.

Nekketsu Kōha Kunio-kun[]

Nekketsu Kōha Kunio-kun is the first game in the series. Yoshihisa Kishimoto was the game's director. He created the world and character of Kunio in his head (the character is inspired on his life in school) and brought it to life at Technos with the rest of the team. No plans existed for a sequel, instead he went on to make Double Dragon, but he was involved a bit with Nekketsu Kōkō Dodgeball Bu. He was a producer for Downtown Nekketsu Monogatari, but its unknown how much involvement he had with that game (Sekimoto and Yoshida were the game's directors).

Because of other projects at Technos, Kishimoto was not involved with the Kunio-kun franchise after the original. His first involvement with the franchise after the original game (he was also involved with the Famicom version) was Shodai Nekketsu Kōha Kunio-kun. The game, unlike those that had been released at the time (super-deformed graphics and humor) was more serious in tone with characters proportioned properly, and very little over-the-top moves. However, Kunio and Riki could use Ki to cast magic, and there was humor in some areas and content, specifically the fact that you could purchase parody versions of Final Fantasy V and Dragon Quest V to increase the random encounter rate.

Kishimoto would then be involved with other Technos projects, but by this time Sekimoto and Yoshida had probably left Technos, due to the fact that, starting with Downtown Nekketsu Baseball Monogatari: Yakyū de Shōbu da! Kunio-kun, they wanted to create more games in the Downtown series, but without Kunio's character for some reason. It is unknown what Kishimoto's stance was on this, but Kunio Taki, who was Technos' president, refused to make Kunio-kun games unless Kunio was in them.

Kishimoto then made Shin Nekketsu Kōha: Kunio-tachi no Banka. This was his sequel to the original Nekketsu Kōha Kunio-kun, just like Shodai Nekketsu Kōha Kunio-kun. But, the latter takes place after the former. Kunio is stated to be a sophomore in Nekketsu Kōha Kunio-kun and Shin Nekketsu Kōha: Kunio-tachi no Banka (he is in his second year of high school) while in Shodai Nekketsu Kōha Kunio-kun, the story takes place around the end of Kunio's sophomore year. In the Downtown Nekketsu series, Kunio is a senior student (last year of high school), which means that the Downtown Nekketsu series, starting with Monogatari, take place after the Shodai Nekketsu Kōha Kunio-kun series.

The other two games on this list would be Nekketsu Kōha Kunio-kun: Bangai Rantō Hen and Super Dodge Ball for the Neo Geo. The problem with the former is that it takes place in the fictional Hanazono Town from the Downtown Nekketsu series (the Nekketsu Kōha Kunio-kun series takes place in real world locations), the characters are super-deformed like in Monogatari and Hiroshi is in the game. I am not sure if Kishimoto was involved with the game, need to confirm that. It is also unknown if Kishimoto was in Technos when Super Dodge Ball (Double Dragon for the Neo Geo) were made.

Misako appears in Shin Nekketsu Kōha: Kunio-tachi no Banka because Noriyuki Tomiyama was the game's producer and he was involved with Nekketsu Kōkō Dodgeball Bu: Soccer Hen. The reason Kyoko was created as Riki's girlfriend in this game can only be assumed. Mami had already been created years prior in Downtown Nekketsu Monogatari as Riki's girlfriend, but she was probably created by Sekimoto and Yoshida. Since the game's tone probably didn't fit with Mami's character, Kyoko was created as a replacement. It should be noted that, if both series had a timeline, Riki dated Kyoko first, then either dumped the other, and Riki then ended up with Mami. Kishimoto joked in a QA with fans during the development of Nekketsu Kōha Kunio-kun Special, saying that if Riki has a girlfriend in a new installment made by him, his next girlfriend would be a teacher, so Riki pretty much is a womanizer.

Kishimoto had also planned a sequel for Shin Nekketsu Kōha: Kunio-tachi no Banka for the PlayStation: Nekketsu Kōha Kunio-kun: Kowloon no Tsume . In this sequel, the player would play as Kunio, Riki, Misako and Kyoko, with Bimmy and Jimmy Lee from Double Dragon also making appearances.

Downtown Nekketsu Monogatari also complicates matters for a bit. That game mentions (probably in the manual) that Kunio is legendary for defeating Sabu. The takes place shortly after the events of Nekketsu Kōha Kunio-kun, which implies that Kunio's sophomore year ended soon after that game. Nekketsu Kōkō Dodgeball Bu probably takes place before Monogatari, so Kunio and Riki went from enemies to rival before Monogatari, becoming friends after that game's ending.

tl;dr, it would be something like this:

  • Nekketsu Kōha Kunio-kun (Famicom version)
  • Shin Nekketsu Kōha: Kunio-tachi no Banka
  • Shodai Nekketsu Kōha Kunio-kun

Thus, Nekketsu Kōha Kunio-kun is a trilogy. I will try to explain later on how Nekketsu Kōkō Dodgeball Bu and most of the other games in that series might fit here. One thing of note, is that Super Dodge Ball for the Neo Geo might be a part of this series. Might.

Nekketsu Kōkō Dodgeball Bu[]

Nekketsu Kōkō Dodgeball Bu is the first sports game in the Kunio-kun series, the first Dodge Ball game of the franchise, and the first Famicom game to use the four player adapter.

The Famicom version of Dodgeball Bu is related to Nekketsu Kōha Kunio-kun by way of Kunio's teammates. In the arcade version, the characters were nameless with the exception of Kunio, and it was easy to assume that Riki was the Hanazono High School captain. In the Famicom version, one of Kunio's teammates is Hiroshi, while Riki's teammates are Tōru and Akira, the mooks from the first stage in Nekketsu Kōha Kunio-kun.

Downtown Nekketsu Monogatari was then released, and with every subsequent release from here on out, things get difficult, so I will only go through the sports games. Kunio is still a sophomore in these games. I'll get these out of the way now, but Downtown Special: Kunio-kun no Jidaigeki da yo Zen'in Shūgō! is special for a reason: it's probably not canon. It includes Downtown Nekketsu characters, but Heilman and Lao Chen (the Iceland and China captains in Dodgeball Bu respectively) are also in the game.

Nekketsu Kōkō Dodgeball Bu: Soccer Hen uses the same Dodgeball Team characters from Dodgeball Bu while also introducing some new ones from the soccer club. It also introduces Misako, who appears in Shin Nekketsu Kōha: Kunio-tachi no Banka later. It is also, oddly, one of the few games in which Riki is absent. The sequel to Soccer Hen, Kunio-kun no Nekketsu Soccer League, uses the same characters. Before I get ahead of myself and talk about this game, I will talk about the sequel/spin-offs of both: Nekketsu Kōkō Dodgeball Bu: Kyōteki! Dodge Senshi no Maki​ and Nekketsu Kōkō Soccer Bu: World Cup Hen, both for the Game Boy.

In Dodgeball Bu for the Game Boy, Mamoru Tōdō, the antagonist from Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai, shows up. Also, Kunio's teammates are completely different in this game. World Cup Hen uses the same characters from the original. On a related note, in the game's article, I mention that Misako kisses the character in the midfielder position, but this needs to be confirmed. In Nekketsu Kōkō Dodgeball Bu: CD Soccer Hen, this is done in a fixed cutscene where only Misako and Kunio appear, so she kisses him.

Now is where things get strange. The next game on the list is Ike Ike! Nekketsu Hockey Bu: Subette Koronde Dairantō. This was the first game in which Koji Kai worked on, with Sekimoto and Yoshida working on Downtown Nekketsu stuff while Kishimoto was busy with either, Combatribes or Double Dragon. Hockey Bu introduces new characters again, but recurring characters like Misako do not appear. The Dodgeball club members are in the game, and Riki returns, playing a team themed after American Football. Godai, a Downtown Nekketsu character, shows up in the game, blurring the lines of whatever continuity or timeline the game has. Kunio is probably still a sophomore, but Godai is a senior. Other than that, it can be assumed that this game made the sports games separate from the main series and the Downtown Nekketsu series.

The next game in the list is Nekketsu Kakutō Densetsu, another game Koji Kai was involved in. Youichi from Hockey Bu cameos in the game's intro, but otherwise the game appears to be its own thing, very stand alone.

The game was then followed by Kunio-kun no Nekketsu Soccer League. This is another Koji Kai game and it uses the same characters from Dodgeball Bu, including Misako. Now that we are here and since I actually forgot about it, in Shodai Nekketsu Kōha Kunio-kun, members of Nekketsu's Dodgeball and Soccer clubs appear in the game as comrades of Kunio, along with Hiroshi. This probably means that Kishimoto had no problems with these characters, and wouldn't have a problem with the Downtown Nekketsu characters either if Sekimoto and Yoshida didn't try to usurp him. This is a HEAVY assumption on my part, however (I mean, in River City Ransom: Underground, one of the mooks in the flashback sequence has Sugata's face. That has to be about something right?)

The next game on the list is Nekketsu! Street Basket: Ganbare Dunk Heroes. Whatever timeline existed in the series is immediately thrown out the window, because both Godai and Johnny from the Downtown Nekketsu series show up in this game. Another note about this game and Hockey Bu is that Godai's gakuran is light green (the one he normally wears when he is part of the School Union team) though it is difficult to see in Dunk Heroes.

Other sports games released at this time were Kunio-kun no Dodgeball da yo Zen'in Shūgō and Nekketsu! Beach Volley dayo: Kunio-kun. The former has no plot, it uses characters from the Downtown Nekketsu series with teams from Dodgeball Bu. The latter was released likely when Yoshida and Sekimoto had left Technos. Momozono appears in the game, along with Morisawa, two Downtown Nekketsu characters. A game with no plot was released at around the same time, the puzzle game Kunio no Oden. It features Kunio, Riki, Nishimura, Sonokawa, Godai, Momozono and Misako, with other characters from the franchise in the background. The final sports game and Kunio-kun game released by Technos was Super Dodge Ball for the Neo Geo, and this game exclusively used characters from the Nekketsu Kōha Kunio-kun series (characters resembling Hiroshi and Misako can be seen in the background of Kunio's stage).

tl;dr, if Koji Kai was involved with the game, then by that point he used whatever characters he thought were best, the ones he liked, or the ones that were popular with fans and he could use. As far as a timeline or continuity, it would be like this:

  • Nekketsu Kōha Kunio-kun (Famicom version)
  • Nekketsu Kōkō Dodgeball Bu (Famicom version)
  • Nekketsu Kōkō Dodgeball Bu: Soccer Hen
    • Nekketsu Kōkō Soccer Bu: World Cup Hen
  • Ike Ike! Nekketsu Hockey Bu: Subette Koronde Dairantō (probably)
  • Kunio-kun no Nekketsu Soccer League

Shodai Nekketsu Kōha Kunio-kun and Shin Nekketsu Kōha: Kunio-tachi no Banka (and possibly Super Dodge Ball for the Neo Geo) can fit in between these games. The games not listed might not be canon at all and can be considered special games or what-ifs or whatever.

Downtown Nekketsu[]

Downtown Nekketsu Monogatari was the work of Mitsuhiro Yoshida and Hiroyuki Sekimoto, though the also work in some of the other Famicom games. The games in the Downtown Nekketsu series were the ones were they worked on their universe. The idea was to make a Double Dragon game that children could play together with their parents, plain and simple. The game also did something that has been done to death in other video games. Pocky & Rocky and Super Bomberman had the protagonist and the antagonist joining forces to fight a more dangerous threat, though in Downtown Nekketsu Monogatari, it was the protagonist and the first boss of his first game, so an annoying rival. Thing about this is, Downtown Nekketsu Monogatari is the first game in the franchise in which Kunio and Riki work together, while in Kishimoto's games (Shodai Nekketsu Kōha Kunio-kun and Shin Nekketsu Kōha: Kunio-tachi no Banka), Kunio and Riki are already friends working together with no explanation as to why. The best explanation would be that Nekketsu Kōha Kunio-kun: Bangai Rantō Hen is the first time that they do so, but that, as I mentioned above previously, opens a can of worms here and there.

Anyway, Downtown Nekketsu is mostly about schools and competitions, while Nekketsu Kōha Kunio-kun generally is about violence and schools. Downtown Nekketsu also has a load of characters. To make things easier, I am going to place the games in order right below:

  • Nekketsu Kōha Kunio-kun
  • Downtown Nekketsu Monogatari (or EX)
  • Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai
  • Bikkuri Nekketsu Shin Kiroku! Harukanaru Kin Medal
  • Downtown Nekketsu Baseball Monogatari: Yakyū de Shōbu da! Kunio-kun

I guess that's it. The games made by Miracle Kidz (which were by Sekimoto and Yoshida after they left Technos), go after the baseball game, since they have the same characters as well. Downtown Nekketsu Monogatari 2 would have followed directly after the original, or the baseball game. Nekketsu! Street Basket: Ganbare Dunk Heroes is probably a Downtown Nekketsu game because of Godai and Johnny, as well as Nekketsu! Beach Volley dayo: Kunio-kun, because of Morisawa and Momozono. Both would take place directly after the baseball game.

The reason for Nekketsu Kōha Kunio-kun being first on the list is because Kunio is legendary in the Downtown Nekketsu series for defeating Sabu, while Yamada's intentions for kidnapping Mami and taking control of other schools in the first place is that he wants to rename the entire franchise Nekketsu Kōha Yamada-kun. Downtown Nekketsu Monogatari EX (and the upgrade Parody Ban), likely retcon the original.

The Downtown Nekketsu series takes place while Kunio is a senior, while he is a sophomore in Nekketsu Kōha Kunio-kun. He is likely still a sophomore in Nekketsu Kōkō Dodgeball Bu, but starting with Ike Ike! Nekketsu Hockey Bu: Subette Koronde Dairantō, it is unknown if he is a senior or sophomore. What this means is that, if all games were in a single continuity, Kunio met Hasebe first, then Misako, then Hasebe again. Kunio is never seen dating Misako in the Downtown Nekketsu series. This also applies with Riki, who met Kyoko first, then Mami. This means that he might have stopped dating Kyoko at one point. Another problem is that, if Riki is a senior in both series, then he must have flunked an additional year to meet Mami. Otherwise, he was a sophomore in Nekketsu Kōha Kunio-kun like Kunio (but repeated a year) and is a senior in Downtown Nekketsu.

One other detail to mention here is that, in the back of the box of the Famicom version of Nekketsu Kōha Kunio-kun, Kunio's uniform is white, while Hiroshi's is purple. Downtown Nekketsu Baseball Monogatari: Yakyū de Shōbu da! Kunio-kun shows the Nekketsu students with a purple uniform, while Kunio retains the white uniform. Note that, in Bikkuri Nekketsu Shin Kiroku! Harukanaru Kin Medal, the Nekketsu students all wear white uniforms. in Downtown Nekketsu Monogatari EX, Sugata wears a purple uniform while Kunio has his white uniform.

Ike Ike! Nekketsu Hockey Bu: Subette Koronde Dairantō adds further confusion, because Youichi and other Nekketsu students blue uniforms in the same color as Riki's (Kaori, Yoichi's girlfriend, wears a blue uniform as well). But, Youichi shows up with a white uniform in Nekketsu Kakutō Densetsu (and female students have green skirts, like Momozono's). Now, this was all likely done for the same reason that Mega Man was initially colored blue, but its important to note. To avoid confusion, starting with Nekketsu Kōha Kunio-kun Special, Nekketsu High School students wear grey uniforms, while female uniforms are still white with a green skirt. Kunio is the only student with a white uniform.

Now would be a good time to talk about what happened next, but before that, I'll try to talk about the franchise's ill fated localization attempts, and why continuity doesn't really matter in the long run.

The first two games localized were Renegade and Super Dodge Ball. Technos was unable to publish most of their games, recall that they first started in a one room apartment. Tradewest and Acclaim published their Double Dragon games, and multiple companies published what little of the Kunio-kun games were localized. River City Ransom and Crash 'n the Boys: Street Challenge were the only two Kunio-kun games Technos localized, and both were localized differently. River City Ransom became a NES cult classic, popularized mostly by the fact that enemies BARFED, when knocked out. Scott Pilgrim actually referenced both of these games as well, which is why they hold some relevancy. Though Technos localized both games, they didn't actually remain consistent with either, it didn't occur to them until they localized Crash 'n the Boys that they could have a franchise, but it was obviously too late then.

River City Ransom EX was localized by Atlus. It makes a single reference to Crash 'n the Boys but otherwise doesn't link the games together. After that, the Super Nekketsu games started coming out. River City Ransom: Underground is an interesting case that I believe needs to be mentioned here, before I start with Super Nekketsu.

Underground is the official sequel to River City Ransom (fans erroneously believe that Shodai Nekketsu Kōha Kunio-kun is River City Ransom 2). It references the original and EX, but makes many mistakes regarding characters. This can be attributed to the fact that there are very few people who like EX due to no multiplayer and the recruitment and reputation system, which can lock you out of many secrets and stuff. Normally, people that play River City Ransom just go from the beginning to the end and with EX they probably did the same. There's also the other obvious details, such as Alex having the hots for Cindy in Underground, for some reason.

Calvin in the game is stated to be Conan's son, is the first one. After that, before we are introduced to Rocko, there's a moment where Ryan mentions that Roxy was Slick's girl, but they saw to that. Roxy's reaction makes it look like she and Ryan might have a thing in this continuity (and when players complete the game, only Ryan and Roxy are at A&R Auto). Then we are introduced to Rocko. He mentions that if he had help from Blade and Moose, he wouldn't have been caught. It's pretty obvious from this that nobody at Conatus managed to recruit Blade in EX, or they might have been aware of the fact that the only reason Rocko mentions Blade is that both he an Moose are working for Blade out of fear (Blade beat Rocko and took control of the Mobs gang).

There's also the fact that both Tex and Ivan are loyal to Slick in this game. EX made it clear that Ivan was at the gates of River City High because Randy and Andy had kidnapped his sister Abby (Cindy was not the only one kidnapped). Tex is inside River City High because Ivan is at the gate, and if Ivan is with Alex and/or Ryan, he will join them to fight Randy and Andy. If Alex's and/or Ryan's reputation is high enough and they don't have Ivan, Tex will first ask if Ivan was defeated at the gate and, if everything is all well and good, Tex will leave. Underground obviously ignores this. It should be noted that Conatus approached Kishimoto, instead of Sekimoto and Yoshida (one of them was no longer interested in video games and was instead writing novels, I don't know what the other one was doing).

Otis is the other character. He is also loyal to Slick and is actually fought, but like everything in Underground, he is a completely different character. The Dragon Twins appear in the game as well, but only the flashback sequence. None of this is a bad thing though, Conatus made a sequel in their own way and, they actually remained consistent with one thing. Just like with the gameplay of River City Ransom, as other games with the Kunio-kun series show: You do whatever you want.

Next I will be looking at the Super Nekketsu series.


Advertisement