Shin Nekketsu Kōha: Kunio-tachi no Banka (新・熱血硬派 くにおたちの挽歌 The New Nekketsu Tough Guy: The Elegy of Kunio and Co.) is a beat 'em up game for the Super Famicom released by Technōs Japan Corp. exclusively in Japan in 1994. It was the fourth game in the Kunio-kun series released for the system and was developed by Almanic.
Directed by Yoshihisa Kishimoto, this game follows the same themes and settings established in his previous works in the series: Nekketsu Kōha Kunio-kun and Shodai Nekketsu Kōha Kunio-kun and thus ignores the events and characters in Downtown Nekketsu Monogatari. Like in Shodai, characters from the Nekketsu Kōkō Dodgeball Bu sub-series are used, with some alterations. This game takes place at some point after the Famicom version of Nekketsu Kōha Kunio-kun but before Shodai Nekketsu Kōha Kunio-kun (Kunio is in his second year of high school in all three of these games, but in Shodai, Kunio is in his final months of his sophomore year and is about to become a senior. In Downtown Nekketsu Monogatari, Kunio is in his third year of high school).
Almanic was comprised of former employees from Technōs Japan Corp., this is the only Super Famicom game in the series that was not developed by Technōs internally. Noriyuki Tomiyama was the game's producer (he previously worked on the arcade version of Nekketsu Kōkō Dodgeball Bu and the Famicom version of Nekketsu Kōkō Dodgeball Bu: Soccer Hen). Yoshihisa Kishimoto (the designer and director of the original game in the series) directed the game after previously directing Shodai Nekketsu Kōha Kunio-kun.
The late Michiya Hirasawa (sound programmer in previous games in the series including the Famicom versions of Nekketsu Kōkō Dodgeball Bu and Downtown Nekketsu Monogatari) was the game's programmer. Kazunaka Yamane, the composer for the arcade version of Double Dragon, composed the game's music. Hiro Yokokura, who was the scenario writer for the adventure game Mamono Hunter Yōko: Makai kara no Tenkōsei (released on the PC Engine) wrote the scenario for the game.
Kunio and Riki are imprisoned on a juvenile correction facility in Nerima after the two are convicted of a hit and run. After spending a night in cell 218, the next morning the duo are visited by Hiroshi, Kunio's friend and classmate from Nekketsu High School. He informs the two of strange events happening inside the school and around the area, including the fact that people have seen Kunio around even though he is locked up in prison. Kunio and Riki claim their innocence and are well aware that they have been framed for a crime that they didn't commit. With the help of their new friends from cell 218, Kunio and Riki make their escape from prison to find out who framed them and clear their name.
- Shinji - The leader of a bōsōzoku gang known as "Yokohama Funky", and he is also known as "Blue Emperor".
- Misuzu - A giant sukeban from the Taiyō Academy, and she is also Sabu's bodyguard.
- Ken - Kunio's lookalike. He is hired by Sabu to frame Kunio for a hit-and-run accident that landed the latter and Riki into jail at the beginning of the game.
- Sabu - The leader of a yakuza gang known as the "Sanwakai", and returns as the main antagonist of the game.
Passwords in this game have four digits. The first and third digits determine the current stage, the second digit is used for bike stages and the final digit is used to determine the game's difficulty. Bike stage passwords require that the first and third digits be zeroes. Normal difficulty is determined by placing even numbers (0, 2, 4, 6, 8) in the final digit while Easy difficult uses odd numbers (1, 3, 5, 7, 9). Easy difficult cannot be used with passwords that start from the conversation with Sabu and the stages that follow, the game will instead return the player to the mode select screen since the game from that point must be played in Normal difficulty.
- The scene where Kunio and Riki fall down to a river along with a collapsing bridge, and find a hideout behind a waterfall, was based on an unused bit of level design from Return of Double Dragon.