Kunio-Kun Wiki
Kunio-Kun Wiki

Downtown River City Baseball Story ~Play Ball, Kunio!~ (ダウンタウン熱血べーすぼーる物語 野球で勝負だ!くにおくん Downtown Nekketsu Baseball Monogatari: Yakyū de Shōbu da! Kunio-kun?, lit. "Downtown Hot-Blooded Baseball Story: It's a Baseball Match! Kunio-kun") is a baseball sports game that was released in Japan on December 17, 1993 to the Super Famicom, both developed and published by Technōs Japan Corp. The game is a sequel to Downtown Nekketsu March: Super-Awesome Field Day! and is the third and last entry in the Downtown Nekketsu series.

The game continues to expand on the world of the Downtown Nekketsu series by introducing new schools and new characters to the returning schools. Sanjūrō Sugata, one of Nekketsu High School's team members in Downtown Nekketsu March: Super-Awesome Field Day! acts as the game's main character.

An official re-release of the game with an English localization was announced to be apart of the Super Technos World: River City & Technos Arcade Classics collection on January 22, 2025 and was subsequently released for the Nintendo Switch, PlayStation 5, and Steam on April 23, 2025.

Development[]

Plans for a Kunio-kun game centered around baseball on the Famicom began formulating in 1990 with Mitsuhiro Yoshida writing out the initial concept for the game detailing it's controls and gameplay mechanics under the title of Nekketsu Yakyū Kozou.[1] A second revision was later done under the title of Nekketsu Taiman Jū-ban Shōbu[2], though Hiroyuki Sekimoto would later be made director of the project and would shape it into an entry in the Downtown Nekketsu series on the Super Famicom.[3]

The story originally revolved around Kunio deciding to form a baseball team after he had casually watched the Summer Koshien on TV at a coffee shop and was moved by an incredible play that was made. Things started out peacefully, though eventually Kunio and his team got too rough and caused a big brawl which lead to his team getting suspended from the High School Baseball Federation. Similarly to the final game, Kōnosuke Tōdō uses his wealth and influence to host his own tournament after learning from his son that there are dozens of schools across the country who are in a similar situation to Kunio's team. It is noted that he also sent an invitation to Kunio and his friends to participate without telling Mamoru. For the game's structure, existing schools such as Nekketsu High School, Hanazono High School, and Reihō Academy were to appear as teams in the qualifier rounds while new teams would start appearing in the main tournament. After completing the tournament, Kunio would then team up with his old enemies and form Team Japan to play against other teams overseas.

Later in development, Hanazono High School and Hōryō High School were planned to be given their own stories.[4] Hanazono's would've focused on Shūji Washio and his friendship with Riki while Hōryō's centered around Tsuyoshi Gōda's struggles with various things. In Hanazono's story, Washio was aiming to be the ace candidate for his school's baseball team in the Summer Koshien, but due to an argument he had gotten into a few months ago with the director and his general disagreement in his way of thinking, he had left the team and has since been watching them practice as he still dreams of being able to play in the Koshien. One day after school, he was handed an envelope from Mami Shimada which was an invitation to the Tōdō Group's tournament. Washio was about to smile, but realizes he cannot participate alone and hands back the envelope to Mami, though she smiles and points behind him, where Washio then sees Riki and many other capable players standing around with bats and gloves in their hands. He initially thought they were looking to attack another school, but after realizing they were ready to play baseball with him, he began to cry.

In Hōryō's story, Gōda was worried that he wouldn't be able to find a pitcher in time before the deadline for the Tōdō Group's tournament. He thought of pitching himself, but chose not to as he doesn't believe they'll be able to win with him only being able to throw straights. He then thought of asking each athletic club, but figured that they were all busy with summer tournaments and that they'd turn him down. During class, Gōda came to the conclusion that anyone with good athletic abilities would be fine, and decided to ask Kojirō Murasaki who was sitting right behind him if he wanted to pitch for his team. Gōda attempts to convince Murasaki multiple times to no avail as they walk together throughout the evening, though they are interrupted by the sound of a loud scream. The two turn around and spot a girl being harassed by a group of unfamiliar students. Murasaki rushes over to help before Gōda could say anything and begins to fight them in an intense battle. After the perpetrators spot Gōda running towards them, they quickly flee the scene. Murasaki turns over to the girl he had just helped and makes eye contact for the first time where he is immediately enamored by her. The girl ignores Murasaki as she talks to Gōda in a casual manor, in which he realizes that the girl was Gōda's younger sister Saori. Murasaki then decided to play on Gōda's team as a pitcher and having gotten carried away, he had even chosen to take on the role of becoming the team's new captain.

Story[]

Feeling fed up with how boring normal baseball has become, Kōnosuke, the President of Tōdō Group and the father of Mamoru Tōdō, decides to host his own baseball tournament that has no rules for all of the hot-blooded punks to participate in.

Meanwhile, Sugata of Nekketsu High School listens in to Tatsumi Tachibana and his girlfriend Rika Asano's conversation where he learns that the school's baseball club has been disbanded after Tachibana had quit playing due to a shoulder injury that had prevented him from playing in the Summer Koshien. The news has left Rika in shock which caused her to be hospitalized. In an attempt to cheer her up and win over her heart, Sugata decides to become the new captain of the school's baseball team and enters the tournament being held by the Tōdō Group. To the disappointment of Sugata, he discovers that the team's director is a math teacher who knows nothing about baseball, Kunio leaves to run errands and is not available, and his love rival Tachibana rejoins the team with a renewed spirit.

Gameplay[]

Story Mode[]

In this singleplayer gamemode, the player will select a team of their choice and face off against all of the other teams in succession until they've cleared them all. Before starting a game, difficulty is able to be set to Easy, Normal, or Hard with there being three save files available to the player. Upon winning a match, the player will choose one of three random prizes to be given to them as an item. Afterwards, they're able to continue to the next match, save their game, load another save, view their stats, change the difficulty, or return to the title screen.

Practice Mode[]

In this gamemode, up to two players are able to play a game against each other with any team of their choice. After choosing between singleplayer or multiplayer, the player can then toggle wind, the mercy rule, and pick the stadium they play in. The game then moves to the team selection screen where the players can choose their team. Pressing L or R will adjust the team's level from one to seven which dictates their stats and the items available to them. Upon completing a match, the game will return to the title screen.

Controls[]

The game has four different control schemes that'll change based on the player's current state. Universally, the player is able to press Select during gameplay to toggle the character's gauge between their Health and Willpower. While batting or pitching, Start can be pressed to pause the game and open the Time screen.

Batting[]

The player must first select their type of swing by using Up and Down to navigate and pressing A to make their choice. Before selection, the player may use L or R on certain characters to change which side the batter swings from. Afterwards, the player is able to position themselves with their directional buttons, swing with A, dodge by holding L + R and pressing any direction, or return to selection with Y. Before the opponent throws the ball, bases can be stolen by using the directional buttons to select a base and pressing B.

Normal Moves[]
Name Description
Normal Swing The standard swing. This swing can be stopped in place if A is let go during the animation.
Roll Swing Performs a grounder.
Launch Swing Performs a fly ball.
Full Swing Increases strike power by 20.
Bunt The standard bunt. Performed by holding down A with Left/Right controlling the angle.
Squeeze Replaces the spot dodge while bunting with a leap forward.
Drag Bunt
Buster Hybrid option that is at first a bunt, though if A is let go and pressed again a swing is performed instead.
Special Moves[]
Name Willpower Description
Nice Bunt 10
Guts Hit 1 10
Guts Hit 2 20
Guts Hit 3 40
Clever Hit 5
Lucky Hit 10
Focus Hit
Drive Hit 10
Heavy Hit 15
Aura Hit
Boom Hit 50
Charged Hit 0
Miracle Hit 5
Ninja Hit
Slam 10
Prayer 20
Curve Killer 10
Scoop Up 20
Power 30
Pride 40
Gale Slash 20
Staff Tech 15
Hurricane 15
Dragon's Fang 60

Pitching[]

Like batting, the player must select their type of pitch by using Up and Down to navigate and pressing A to make their choice. Before selection, the player may move the pitcher around with their directional buttons or press X to adjust their team's defense strategy. In the Defensive Shift menu, the player can use Up or Down to toggle between the infield and outfield or Left and Right to change between Standard Defense, Full Body Defense, Deep Defense, or Free. After choosing a pitch, the player can move around the catcher with their directional buttons, pitch with A, throw to another base by selecting with their directional buttons and pressing B, or return to selection with Y. Once the ball has been thrown, the catcher can shift to the opposite side of the batter by pressing L or R.

Name Willpower Power Description
Fast Ball
Slow Ball
Focus Ball
Safety Ball
Curve
Big Curve
Slow Curve
Tall Curve
Shoot
Slider
Knuckle
Sinker
Natural Sh.
Natural Sl.
Aura Ball 15 -90
Super Slow 8 -50
Super Speed 20 -20
Blazing Fastball 20 -70
Power 10 -140
Drive 12 -100
Dragon's Roar 10 -110
Dragon's Descent 10 -110
Nuts Shot 10 -120
Super Curve 6 -80
Lightning Curve 8 -50
Michiko Ball 10 -120
Ninja Throw R 12 -80
Ninja Throw L 12 -70
Fork
Brake 8 -10
Upper 10 -120
Palmball
Blade Shoot 10 -80
Parachute 4 -50
Screw
Hop 8 -80
Prayer 20 -200
Smash

Running[]

By default, the player is able to run towards the next base by holding the respective direction and pressing B. Returning back to the previous base is instead done with A. Once the camera is within a flat view, the runner is able to perform a handful of actions with certain characters having access to various special moves.

Normal Moves[]
Name Input Description

Slide
Running + Y Performs a slide that'll cause any basemen hit to flinch.

Head-First Slide
Running + Left/Right + Y Performs a dive that'll cause any basemen hit to flinch.

Crawl Forward
(After Head-First Slide)
Down + Y
The runner inches slightly forward each time this is pressed.
Automatically gets back up once stopped.

Jump
B + Y The runner will jump up which can be followed up with special moves if they have any.

Crouch
L The runner stops and crouches in place. Used to avoid jumping tags or prevent skidding.

Dodge
R The runner stops and sways in place. Used to avoid standing tags or prevent skidding.
While active, the runner's hurtbox from the front is slightly shorter.
Special Moves[]
Name Input Willpower Damage Description

Jump Kick
Jumping + X 6 30 Knocks the opponent on hit.

Drop Kick
Jumping + X 8 34 A stronger variant of the Jump Kick.

Guts Sliding
Running + X 6 30 A two legged slide that'll knock the opponent on hit.

Killer Sliding
Running + X 8 50 A slide with spikes attached that'll go further than normal.

Guts Tackle
Running + X 6 44 The runner charges forward with both arms up which'll knock anyone in the way.

Bomb Tackle
Running + X 10 56 The stronger variant of Guts Tackle.
The runner charges forward and performs a shoulder tackle.

Bomb Punch
Landing + X 12 56 A flying punch that is performed after landing.
Knocks the opponent on hit and can be repeated after each landing.

Double Chop
Running Jump + X 12 60 A chop performed with both hands. Knocks the opponent on hit.

Noten Chop
Jumping + X 8 56 The weaker variant of the Double Chop. Performs a hard blow to the head.

Mach Kick Sliding
Running + X 8 78 A powerful series of kicks that'll greatly knock away the opponent on hit.
Cannot hit multiple times.

Mach Punch Head Sliding
Running Jump + X 8 78 A powerful series of punches that'll knock away the opponent on hit.
Unlike the Mach Kick, this move is able to hit multiple times.

Aura Punch Attack
Running Jump + X 14 48 A powerful punch that'll knock away the opponent on hit.

Headbutt
Running/Jumping + X 4 60 Can be performed while running or in the air. The aerial version will not deplete any Willpower.

Human Torpedo Attack
Jumping + X
B (Cancel)
10 40 Moves the runner forward and knocks anyone in their path.
Can be cancelled out of at any point.

Tornado Attack
Running + X 16 50 The runner will spin forward with a tornado formed around them.
Knocks opponents on hit.

Mach Dash
Running + X 10 The runner will quickly dash towards the base.

Nitro Dash
Running + X 20 40 The stronger variant of Mach Dash.
The runner will warp a great distance forward and knock any opponent in the way.

Dragon Tail Kick
Jumping + X 6 48 A spin kick that'll briefly leave the runner airborne in place before dropping down.
Knocks the opponent on hit.

Dragon Burst Kick
Landing + X 6 64 A flying knee kick that is performed after landing.
Knocks the opponent on hit and can be repeated after each landing.

Fielding[]

The player will move towards the ball automatically, though the directional buttons can be used for manual movement at any time. The ball will automatically be caught when close enough. Similarly to running, the ball is thrown by using your directional buttons to select a base and pressing A to throw or B to run towards it. Certain characters will have access to fastballs which can be performed by pressing X. Once in control of one of the basemen, additional actions become available to the player.

Normal Moves[]
Name Type Input Description

Throw
All A Throws the ball to the specified base.

Diving Catch
Catch (Without Ball)
Neutral/Left/Right/Up/Down A
Jump or dive towards the held direction.

Tag
Base Neutral/Up/Down Y Tags the runner with the ball. Up or Down can be held to adjust height.

Jump
Base B + Y The baseman will jump up which can be followed up with different moves.

Jumping Throw
Base Jumping + A Throws the ball to the specified base.

Jumping Tag
Base Jumping + Y Tags the runner with the ball.
Special Moves[]
Name Type Input Willpower Damage Description

Guts Catch
Catch Left/Right X +
Neutral/Left/Right/Up/Down A
5 Increases chance of stopping powerful balls and has a longer reaching horizontal dive.
Uses the same animation as the regular Diving Catch.

Wonderful Catch
Catch Left/Right X +
Left/Right/Up/Down A
10 The catcher jumps higher and further with an added front flip.
Increases chance of stopping powerful balls.

Power Catch
Catch Left/Right X +
Neutral/Left/Right/Up/Down A
20 The glove is set on fire with a greatly increased chance of stopping powerful balls.

Swipe Drop
Catch X 5 Weakens the power of the ball.

Stop with Body
Catch X 50 Completely stops a ball in it's place.

Prayer Catch
Catch X 25 Magnetizes flyballs into their glove if close enough. Capable of stopping powerful balls.

Guts Fastball
Fastball X 4 The standard fastball. Travels faster and is more accurate than normal throws.

Intense-Speed Fastball
Fastball X 4 A faster variant of the Guts Fastball.

Piercing Shot
Fastball X 2 A faster variant of the Guts Fastball.

Shuriken Fastball
Fastball X 4 A faster variant of the Guts Fastball.

Nuts Fastball
Fastball X 4 The fastest variant of the Guts Fastball.

Prayer Fastball
Fastball X 4 The player will pray before throwing which holds runners in place.
Use Guts Base Down + X 2 Reduces the chance of the baseman dropping the ball upon being hit.
The move is bugged and does not function.

Punch with Ball
Base X 4 30 Tags the runner while inflicting some damage.

Shove with Ball
Base Left/Right + X 6 40 A stronger variant of Punch with Ball that inflicts more damage.

Upper with Ball
Base X 4 40 A stronger variant of Punch with Ball that inflicts more damage.

Kiai Block
Base Down + X 6 The baseman will crouch down to prevent being knocked away upon being hit.

Killer Guard
Base Down + X 5 The stronger variant of Kiai Block.
The baseman becomes untouchable, though they're forced into this state for 5 seconds.

Jump Kick
Base Jumping + X 4 50 Tags the runner while inflicting some damage.
The move's collision data is bugged and will often not hit.

Counter Punch
Base (While on Base)
X
4 50 An on-base only version of Punch with Ball that does more damage.
Uses the same animation.

Counter Kick
Base (While on Base)
X
4 56 The stronger variant of Counter Punch. Has higher damage and a slightly longer reach.

Items[]

Throughout the game, items are able to be used in order to help teammates recover, boost their batting, or to boost their pitching. While on the Time Screen, an item section can be opened that'll display everything that the player currently has. Upon choosing an item, a player must then select the character they wish to give it to. Recovery items are a one-time use, though any bats or gloves will remain equipped permanently. If the player equips an item onto someone who already has one, the previous item will be unequipped and return back to the player's inventory. In the Story Mode, an item is randomly awarded to the player after each match while in Practice Mode a set of them are available from the start based on the team's set level.

Bats[]

  • Yukita's Bat:
  • Excalibur:
  • Mr. Meat 5:
  • Mr. Meat 10:
  • Mr. Nice Bunt:
  • Sacred Staff:
  • Miracle Rod:
  • Lucky Rod:
  • Killer:
  • City Bat:

Gloves[]

  • Goody Glove: Increases ground ball and fly ball handling stats by 3.
  • Godhand: Increases ground ball and fly ball handling stats by 5.
  • Aura Glove:
  • Battle Glove:
  • Snug Fit:
  • All Round:
  • Pitcher Glove:
  • P QU 1:
  • P QU 2:

Shoes[]

  • Sasuke: Increases running ability by 3 levels.
  • Hayate: Increases running ability by 5 levels.
  • Aura Shoes: Increases Leg Power by 10 and Hit Resistance by 3.
  • Battle Shoes: Increases Leg Power by 20 and Hit Resistance by 1.

Recovery Items[]

  • All-In-Z: Recovers 50% of Health.
  • Perky Fight: Recovers 100% of Health.
  • Odd Book: Recovers 50% of Willpower. Depletes Willpower if used on any girls.
  • No-Cut Book: Recovers 100% of Willpower. Depletes Willpower if used on any girls.
  • Med-Kit: Heals all injuries.
  • Safety Charm: Prevents new injuries.
  • God Power: Maxes out the luck stat.
  • Healthy Gang: Recovers Health for the entire team. Kokuryūzan Academy will start with it by default.
  • Riki's Friendship: Recovers Willpower for the entire team. Exclusive to Hanazono High School.

Swapping[]

Throughout the game, players are able to swap out players for others or reposition them. Before a match starts, players can freely adjust their team's starting lineup, the batting order, or defensive positions. The ability to swap out players or rearrange defense is also available from the Time Screen, though any characters who are benched at this point will become unavailable until the end of the match. On the defense swap screen, the character and their number are displayed on the left while their current position and its corresponding number are displayed on the right. The positions are ordered like so:

  1. Pitcher
  2. Catcher
  3. First Base
  4. Second Base
  5. Third Base
  6. Shortstop
  7. Left Outfield
  8. Center Outfield
  9. Right Outfield

Boos and Cheers[]

During a match, both teams have the ability to either cheer on their own teammates or boo an opponent. The ability is able to be used up to five times in a match with the success rate being dependent on the target's Guts. If the target has a low amount of Guts, they're far more likely to be intimidated by booing than someone with a high level of Guts would. Successful cheers will slightly recover a teammate's Health, Willpower, and remove the effects of booing. If an opponent is intimidated by the other team's booing, they will lose a portion of Willpower and perform worse than usual throughout the inning. Due to none of the players understanding Japanese, the American Team is completely immune to booing.

Options[]

When playing in Practice Mode, various settings are able to be changed. Story Mode does not allow for the settings being changed and will be set to their defaults throughout the game.

  • Inning: The amount of innings to be played within a match. Set to 9 by default, though it can be changed to anything between 1 - 99.
  • Wind: Dictates whether wind can randomly appear. If turned on, the trajectory of balls hit can sway towards the displayed direction.
  • Mercy Rule: Dictates whether the game will automatically end if a team has too far of a lead against the other in the later half of the match.
  • Stadium: Sets the stage that is played on between Nekketsu G and the Neo Stadium. Outside of visual differences, the latter is the bigger stadium and is played in the Story Mode after beating Reihō Academy.

Characters[]

Teams[]

The game has thirteen teams in total. Nekketsu High School is played in the story mode by default and is the only team with an ending, though any other team that has been unlocked can be selected by pressing X. All teams up to Reihō Academy are available in the versus mode by default, though the remaining teams can be used after unlocking them.

Nekketsu High School[]

An all-rounder team lead by Sugata that can be played well offensively or defensively. All members of the school's team in Downtown Nekketsu March: Super-Awesome Field Day! and Shingo Akai from the school's baseball club in Go-Go! Nekketsu Hockey Club Slip-and-Slide Madness return with the other half of the team comprising of new characters. In the story mode, Kunio joins the team after the game against Reihō Academy as a reserve player and serves as the most powerful teammate. When playing on versus, he instead becomes selectable if the team's level is set to seven.

Name Position Health Willpower Batting Pitching Defense Shoulder Running Guts Swings Pitches Special Moves

Sanjūrō Sugata
Pitcher 200 200 Cleanup Level Pretty Good So-So Standard So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

B Fast Ball
QB Fast Ball
Slow Ball
Curve 2
Tall Curve 3
Shoot 4
Slider 3
Fork 2
Focus Ball

Running
Bomb Punch
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Punch with Ball
Use Guts


Yukio Hamasaki
Catcher 200 200 Cleanup Level Not Great So-So So-So Slow Plenty

Normal Swing
Roll Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

B Fast Ball
Big Curve 2
Fork 1
Knuckle 1

Running
Guts Sliding
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Kiai Block


Shingo Akai
First 200 120 Cleanup Level Ace Class So-So Bad Standard Standard

Normal Swing
Roll Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
D Fast Ball
Slow Curve 1
Shoot 2
Knuckle 3

Running
Guts Sliding
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Punch with Ball
Use Guts


Kagetani Saburo
Second 190 130 Standard Not Great Grounder Standard Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt

B Fast Ball
C Fast Ball
D Fast Ball
Curve 2

Running
Killer Sliding
Jump Kick
Catches
Guts Catch
Base
Shove with Ball
Use Guts


Tatsumi Tachibana
Third 220 200 Cleanup Level Ace Class Faultless So-So So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Drag Bunt
Buster
Drive Hit
Guts Hit 1

A Fast Ball
QB Fast Ball
Curve 4
Q Curve 3
Shoot 3
Q Shoot 3
Slider 3
Q Slider 3
Q Fork 4

Running
Guts Sliding
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Punch with Ball
Killer Guard


Haruka Nanase
Shortstop 200 160 Cleanup Level Not Great So-So So-So Standard Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

B Fast Ball
Curve 1
Shoot 2

Running
Double Chop
Guts Sliding
Fastballs
Guts Fastball
Catches
Swipe Drop
Base
Jump Kick
Use Guts


Yu Todoroki
Left Outfield 180 150 Hitter Not Great So-So So-So So-So Standard

Normal Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

B Fast Ball
Curve 1
Curve 2

Running
Guts Tackle
Jump Kick
Fastballs
Guts Fastball
Catches
Stop with Body
Base
Use Guts


Hayato Ichijō
Center Outfield 140 180 Hitter Pretty Good Faultless Standard So-So Standard

Normal Swing
Roll Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Clever Hit
Nice Bunt

Slow Ball
Q Slow
Sinker 2
Knuckle 2
Palmball 3

Running
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts


Reiji Kazamatsuri
Right Outfield 190 170 Standard Relief Class So-So Standard So-So Plenty

Normal Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

C Fast Ball
Shoot 1
Shoot 2
Q Shoot 3
Q Shoot 4
Slider 1
Q Fork 2

Running
Guts Sliding
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts


Noboru Takamine
Reserve 180 110 Standard Not Great Flyer So-So Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Focus Hit

C Fast Ball
C Natural Sh.
C Natural Sl.

Running
Jump Kick
Fastballs
Guts Fastball
Base
Use Guts


Kenichi Morimoto
Reserve 160 100 Standard Pretty Good Grounder So-So So-So None

Normal Swing
Full Swing
Bunt
Squeeze
Drag Bunt

B Fast Ball
C Fast Ball
QB Fast Ball
Slow Ball
Curve 2
Slider 2
Slider 3
Q Slider 3
Fork 2

Running
Jump Kick
Base
Use Guts


Jun Saeki
Reserve 150 120 Standard Not Great So-So Standard So-So Standard

Normal Swing
Roll Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

QC Fast Ball
Q Slow
Q Curve 1

Running
Jump Kick
Base
Use Guts


Masaru Midorimura
Reserve 110 170 Bunter Not Great Flyer Standard So-So Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Nice Bunt

Slider 2
C Natural Sl.

Running
Guts Sliding
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts


Nitta Ishimatsu
Reserve 190 170 Cleanup Level Ace Class Standard Standard Slow Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Guts Hit 1

D Fast Ball
Tall Curve 2
Shoot 2
Knuckle 3

Running
Guts Tackle
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Killer Guard


Kunio
Reserve 240 255 Cleanup Level Ace Class Faultless So-So So-So Plenty

Normal Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Clever Hit
Guts Hit 2
Guts Hit 3
Boom Hit

A Fast Ball
QS Fast Ball
Curve 2
Tall Curve 2
Shoot 3
Slider 4
Sinker 3
Q Fork 4
Nuts Shot

Running
Mach Kick Sliding
Jump Kick
Fastballs
Nuts Fastball
Catches
Power Catch
Base
Counter Kick
Punch with Ball


Kuniko Ashino
Manager

Noboru Kawakami
Director

Satomi Momozono
Cheerleader

Hanazono High School[]

A well-rounded team lead by Riki with a sturdier defense and power, though are weaker when it comes to batting. All members of the school's team in Downtown Nekketsu March: Super-Awesome Field Day! return with the other half of the team comprising of new members.

Name Position Health Willpower Batting Pitching Defense Shoulder Running Guts Swings Pitches Special Moves

Riki
Third 250 250 Cleanup Level Ace Class So-So So-So Standard Plenty

Normal Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Clever Hit
Guts Hit 3
Boom Hit

A Fast Ball
B Fast Ball
S Fast Ball
Slow Ball
Big Curve 2
Tall Curve 2
Slider 4
Fork 2
Upper

Running
Mach Punch Head Sliding
Guts Tackle
Fastballs
Piercing Shot
Catches
Power Catch
Base
Kiai Block
Punch with Ball


Shūji Washio
Pitcher 220 200 Cleanup Level Ace Class Faultless So-So Standard Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

A Fast Ball
Q A Fast Ball
Slow Ball
Slow Curve 1
Tall Curve 4
Shoot 2
Sinker 3
Fork 3
Super Speed

Running
Guts Sliding
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts


Hikaru Saotome
Catcher 210 220 Cleanup Level Ace Class Grounder So-So So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Aura Hit

B Fast Ball
QB Fast Ball
Curve 3
Curve 4
Tall Curve 3
Q Curve 3
Shoot 3
Slider 4
Aura Ball

Running
Aura Punch Attack
Guts Sliding
Fastballs
Guts Fastball
Catches
Wonderful Catch
Base
Punch with Ball
Use Guts


Tōru Maeda
First 180 190 Powerful Relief Class Standard Standard Slow Plenty

Normal Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

B Fast Ball
Curve 1
Shoot 1
A Natural Shoot
Slider 1
Palmball 1

Running
Killer Sliding
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Punch with Ball


Mitamura Shinpachi
Second 180 170 Standard Not Great Grounder Standard Standard Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
D Fast Ball
Curve 1

Running
Guts Sliding
Base
Use Guts
Jump Kick


Daigo Kurata
Shortstop 180 160 Standard Not Great Standard Standard Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
Slow Ball
Curve 1

Running
Guts Tackle
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Jump Kick
Use Guts


Kanji Ishiyama
Left Outfield 200 170 Standard Not Great Standard Standard Standard Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Guts Hit 1

D Fast Ball
Curve 1
Slider 1

Running
Guts Sliding
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts


Mitsuaki Yoshino
Center Outfield 180 150 Standard Not Great So-So Standard So-So None

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
C Safety Ball
Slow Ball
Curve 1
Fork 1

Running
Guts Tackle
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts


Kōichi Shimizu
Right Outfield 180 110 Cleanup Level Relief Class Standard Bad Standard None

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

Slow Curve 1
Shoot 1
Slider 1
C Natural Sl.
Sinker 2
Fork 1

Running
Guts Tackle
Drop Kick
Fastballs
Guts Fastball
Base
Shove with Ball


Ikkuku Kondo
Reserve 210 150 Hitter Ace Class Standard Standard Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

C Fast Ball
Curve 1
Curve 3
Shoot 1
Fork 2

Running
Killer Sliding
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts


Shinta Arai
Reserve 160 120 Standard Not Great Grounder Bad Standard Standard

Normal Swing
Roll Swing
Launch Swing
Bunt
Squeeze
Drag Bunt
Buster

C Safety Ball
Slow Ball
Curve 1
Shoot 1

Fastballs
Guts Fastball


Hisashi Gou
Reserve 170 140 Standard Not Great Standard Standard Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

D Safety Ball
Curve 1
Shoot 1
Slider 1

Fastballs
Guts Fastball


Naoki Nakamura
Reserve 160 120 Standard Not Great Standard Bad Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
D Fast Ball
Curve 1
Shoot 1
Palmball 1

Catches
Guts Catch


Makoto Shirai
Reserve 180 180 Standard Relief Class Standard Standard Standard Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

B Fast Ball
C Fast Ball
QB Fast Ball
Curve 3
Sinker 3
Fork 1
Knuckle 1

Running
Killer Sliding
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts


Mami Shimada
Manager

Kentaro Fukushima
Director

Tamae Nishino
Cheerleader

Hōryō High School[]

A balanced team with a good striking power lead by Kojirō Murasaki which has no members that're either too weak or too strong. Outside of Tsuyoshi Gōda and Yūko Kirishima, the team is comprised of new characters.

Name Position Health Willpower Batting Pitching Defense Shoulder Running Guts Swings Pitches Special Moves

Kojirō Murasaki
Pitcher 230 230 Cleanup Level Ace Class Faultless So-So So-So Plenty

Normal Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Focus Hit
Gale Slash

A Fast Ball
Q A Fast Ball
Curve 2
Tall Curve 3
Shoot 2
Slider 4
Fork 2
Q Fork 3
Blade Shoot

Running
Tornado Attack
Jump Kick
Fastballs
Guts Fastball
Catches
Wonderful Catch
Base
Kiai Block
Punch with Ball


Tsuyoshi Gōda
Catcher 230 240 Cleanup Level Ace Class So-So Strong Arm So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Drag Bunt
Guts Hit 1
Guts Hit 2

A Fast Ball
B Fast Ball
C Fast Ball
D Fast Ball
Q A Fast Ball
Slow Ball
Blazing Fastball

Running
Headbutt
Fastballs
Intense-Speed Fastball
Catches
Power Catch
Base
Kiai Block
Punch with Ball


Haruna Nakanishi
First 210 170 Powerful Not Great Bad Bad Standard Standard

Normal Swing
Launch Swing
Full Swing
Bunt
Drag Bunt

D Fast Ball
Curve 1

Running
Guts Tackle
Drop Kick
Catches
Guts Catch
Base
Punch with Ball


Makito Shinohara
Second 190 140 Standard Not Great Standard Bad Standard Standard

Normal Swing
Roll Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

D Fast Ball
D Safety Ball

Running
Guts Sliding
Drop Kick
Catches
Guts Catch
Base
Use Guts


Taichi Ōshima
Third 200 180 Powerful Not Great Grounder Standard Standard Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Drag Bunt
Buster

C Fast Ball
Slow Ball
Curve 1

Running
Guts Tackle
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Shove with Ball


Masamune Tsujidō
Shortstop 210 200 Powerful Not Great So-So So-So Standard Standard

Normal Swing
Launch Swing
Full Swing
Bunt
Drag Bunt

B Fast Ball
B Safety Ball
Curve 1

Running
Killer Sliding
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Punch with Ball


Yūjirō Date
Left Outfield 200 150 Cleanup Level Not Great Flyer So-So Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
Curve 1
Slow Curve 1

Running
Guts Tackle
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Counter Kick
Punch with Ball


Morio Wakabayashi
Center Outfield 190 150 Standard Not Great So-So Standard So-So Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Nice Bunt

C Fast Ball
Curve 2

Running
Guts Sliding
Fastballs
Guts Fastball
Base
Use Guts


Takashi Hoshi
Right Outfield 180 120 Powerful Not Great Standard Standard So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
Shoot 1
C Natural Sl.

Running
Guts Tackle
Base
Use Guts


Fūichirō Takeda
Reserve 200 180 Cleanup Level Not Great Bad Bad Standard Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

D Fast Ball
Slow Ball

Running
Guts Tackle
Base
Use Guts


Daisaku Moriwaki
Reserve 180 140 Standard Not Great Standard Standard Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
Curve 1
C Natural Sh.

Fastballs
Guts Fastball


Ryō Amanokawa
Reserve 160 160 Bunter Not Great Grounder Standard So-So None

Normal Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
D Fast Ball
Curve 1
Shoot 1

Fastballs
Guts Fastball


Kazuma Nakajima
Reserve 170 110 Standard Not Great Standard Standard Standard Standard

Normal Swing
Roll Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
Curve 1

Fastballs
Guts Fastball


Kinji Ogasawara
Reserve 180 150 Standard Not Great So-So Standard Slow Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
Curve 1
Shoot 1
Slider 1

Running
Guts Tackle
Fastballs
Guts Fastball
Catches
Guts Catch


Tsuyoshi Namiki
Reserve 180 140 Standard Relief Class So-So Standard Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
QC Fast Ball
Curve 1
Curve 2
Shoot 1
Slider 1
Sinker 1
Fork 1

Running
Guts Sliding
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Upper with Ball


Fubuki Sakurazawa
Manager

Anzu Nishino
Director

Yūko Kirishima
Cheerleader

Tanibana High School[]

A hastily put-together team lead by Susumu Godai that's mostly comprised of the school's soccer club members. The team specializes in aggressive play and have good speed, though they lack defense.

Name Position Health Willpower Batting Pitching Defense Shoulder Running Guts Swings Pitches Special Moves

Susumu Godai
First 240 230 Cleanup Level Ace Class Grounder So-So So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Drag Bunt
Buster
Clever Hit
Staff Tech

A Fast Ball
Slow Ball
Curve 3
Shoot 2
Shoot 4
Slider 2
Brake

Running
Killer Sliding
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Killer Guard
Punch with Ball


Hideyuki Yoko
Pitcher 180 200 Hitter Ace Class So-So So-So So-So Standard

Normal Swing
Roll Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

B Fast Ball
C Fast Ball
Slow Ball
Curve 2
Curve 3
Big Curve 2
Shoot 3
Slider 4
Fork 1

Running
Guts Sliding
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Jump Kick


Akinobu Toyoda
Catcher 200 180 Standard Not Great Standard So-So Standard Standard

Normal Swing
Roll Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

B Fast Ball
C Fast Ball
D Fast Ball
Slow Ball
Curve 1

Running
Guts Tackle
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Kiai Block
Punch with Ball


Hiromasa Yara
Second 160 110 Hitter Not Great Standard Standard So-So None

Normal Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
Slow Ball
Curve 1
Shoot 1

Running
Killer Sliding
Jump Kick
Fastballs
Guts Fastball
Base
Counter Kick


Shūei Yoshida
Third 180 180 Powerful Relief Class Standard Standard So-So Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

B Fast Ball
C Fast Ball
D Fast Ball
Curve 2
Tall Curve 2
Shoot 1
Shoot 3
Slider 3
Fork 1

Running
Human Torpedo Attack
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Punch with Ball


Eiji Hyuga
Shortstop 190 190 Standard Not Great Standard Standard So-So Standard

Normal Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
Shoot 1
Palmball 2

Running
Killer Sliding
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Counter Kick


Genichi Hokuto
Left Outfield 190 190 Standard Not Great Standard Standard So-So Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
D Fast Ball
Slow Ball
Slow Curve 1

Running
Killer Sliding
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts


Kyōichi Misawa
Center Outfield 170 150 Standard Not Great Flyer Standard Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
Curve 1
Slider 1

Running
Guts Tackle
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Counter Kick


Kōji Ōtsuka
Right Outfield 130 90 Cleanup Level Not Great Standard Bad So-So None

Normal Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

D Fast Ball
Curve 1
D Natural Sh.
D Natural Sl.
Sinker 1

Running
Killer Sliding
Jump Kick
Fastballs
Guts Fastball


Hikeaki Sakamoto
Reserve 120 130 Standard Pretty Good Standard Bad Standard Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

QD Fast Ball
Q Slow
Q Curve 1
Q Curve 2
Q Shoot 1
Q Shoot 2
Q Slider 1
Q Slider 2
Q Fork 1

Running
Killer Sliding
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Shove with Ball


Aya Kōsaka
Manager

Shūto Ashizawa
Director

Miki Yamaguchi
Cheerleader

Hakutaka Industrial High School[]

A team lead by Naritaka Nishimura that specializes in roll swings, but are slow, lack guts, and are susceptible to boos. Outside of Nishimura, Yasuo Sawaguchi and Katsuyuki Nedachi, the team is comprised of new characters. Naomi Kobashi and Rumi Kurasawa are from Hakutaka Girls High School, the all-girls counterpart.

Name Position Health Willpower Batting Pitching Defense Shoulder Running Guts Swings Pitches Special Moves

Naritaka Nishimura
Second 255 220 Powerful Pretty Good Flyer Standard Slow Standard

Normal Swing
Roll Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Clever Hit
Charged Hit

C Fast Ball
Curve 2
Tall Curve 2
Shoot 2
Shoot 3
Slider 1
Fork 1
Fork 2
Super Slow

Running
Human Torpedo Attack
Bomb Tackle
Fastballs
Guts Fastball
Catches
Power Catch
Base
Killer Guard
Punch with Ball


Yasuo Sawaguchi
Pitcher 160 200 Standard Ace Class So-So So-So Standard None

Normal Swing
Roll Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

B Fast Ball
C Fast Ball
D Fast Ball
Curve 3
Big Curve 1
Shoot 1
Shoot 3
Slider 1

Running
Human Torpedo Attack
Guts Sliding
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Shove with Ball


Teruaki Kado
Catcher 180 160 Standard Not Great Standard So-So Standard Standard

Normal Swing
Roll Swing
Full Swing
Bunt
Squeeze
Drag Bunt

B Fast Ball
D Fast Ball
B Natural Sh.
C Natural Sl.

Running
Guts Sliding
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts


Takefumi Mitarai
First 160 160 Standard Not Great Standard Standard So-So Standard

Normal Swing
Roll Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
Curve 1
C Natural Sh.
Slider 1

Running
Guts Sliding
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts


Fumiya Sentani
Third 140 100 Powerful Not Great Grounder Standard Standard Standard

Normal Swing
Roll Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
C Natural Sh.
C Natural Sl.

Running
Guts Sliding
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts


Kazuo Kendō
Shortstop 210 220 Powerful Not Great Grounder Standard Standard Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

C Fast Ball
Shoot 3
Slider 3

Running
Guts Tackle
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Jump Kick


Yasuchiro Nanba
Left Outfield 140 100 Standard Not Great Standard Bad Standard Standard

Normal Swing
Roll Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

D Fast Ball
Curve 1
Shoot 1
Palmball 1

Running
Human Torpedo Attack
Killer Sliding
Fastballs
Guts Fastball
Catches
Stop with Body
Base
Use Guts
Upper with Ball


Ken Ōji
Center Outfield 190 190 Cleanup Level Pretty Good Faultless So-So So-So Standard

Normal Swing
Roll Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Clever Hit

B Fast Ball
C Fast Ball
Curve 2
Curve 3
Shoot 3
Slider 3
Screw 3

Running
Guts Sliding
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts


Shinya Takeuchi
Right Outfield 150 110 Powerful Pretty Good Standard Bad Standard None

Normal Swing
Roll Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

D Fast Ball
Curve 2
Slow Curve 1
Tall Curve 1
Shoot 1
Slider 1
Knuckle 1

Running
Guts Tackle
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Jump Kick


Katsuyuki Nedachi
Reserve 200 150 Standard Not Great Bad Bad Slow None

Normal Swing
Roll Swing
Full Swing
Bunt
Drag Bunt

D Fast Ball
D Safety Ball
Curve 1
D Natural Sh.
D Natural Sl.

Running
Human Torpedo Attack
Guts Sliding
Base
Counter Punch


Jun Sekigawa
Reserve 70 130 Standard Not Great Bad Bad Standard Standard

Normal Swing
Roll Swing
Full Swing
Bunt
Drag Bunt

D Fast Ball
Slow Ball
Curve 1
Shoot 1

Running
Human Torpedo Attack
Guts Sliding
Fastballs
Guts Fastball
Base
Counter Kick


Naomi Kobashi
Manager

Midori Kusao
Director

Rumi Kurasawa
Cheerleader

Kirisame Business High School[]

A new team lead by Shirō Kazaoka that specializes in launch swings, though the team lacks guts and fumbles the ball frequently. Due to his cowardly ways, Kazaoka stays on the bench throughout the game and only comes out if a majority of his team are low on stamina or willpower.

Name Position Health Willpower Batting Pitching Defense Shoulder Running Guts Swings Pitches Special Moves

Shirō Kazaoka
Reserve 230 140 Cleanup Level Ace Class Standard So-So So-So Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Hurricane

A Fast Ball
B Fast Ball
Slow Ball
Curve 2
Curve 4
Tall Curve 3
Shoot 4
Fork 3
Parachute

Running
Tornado Attack
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Killer Guard
Shove with Ball


Jūzo Aota
Pitcher 140 100 Standard Ace Class Standard So-So So-So None

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Clever Hit

C Fast Ball
QC Fast Ball
Curve 1
Curve 2
Big Curve 2
Tall Curve 2
Shoot 1
Shoot 2
Knuckle 1

Running
Guts Tackle
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Punch with Ball
Use Guts


Hideji Oguma
Catcher 220 200 Cleanup Level Not Great Standard Standard Slow None

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
Curve 2

Running
Guts Sliding
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts


Sakura Kintaro
First 220 160 Standard Not Great Standard Standard Slow None

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

B Fast Ball
Curve 1

Running
Guts Tackle
Catches
Guts Catch
Base
Use Guts
Shove with Ball


Michitsuna Hanada
Second 100 90 Bunter Not Great Standard Standard Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
Shoot 3

Running
Guts Tackle
Catches
Guts Catch
Base
Use Guts
Shove with Ball


Yoshirō Kobuchizawa
Third 170 190 Powerful Not Great Standard Bad Slow Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
Curve 1
C Natural Sh.

Running
Guts Tackle
Drop Kick
Catches
Guts Catch
Base
Use Guts
Shove with Ball


Keichirō Kajimoto
Shortstop 180 170 Standard Not Great Standard Standard Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

D Fast Ball
D Safety Ball

Running
Guts Tackle
Drop Kick
Catches
Guts Catch
Base
Use Guts
Shove with Ball


Mitsuru Ōka
Left Outfield 200 200 Standard Not Great Standard So-So Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
Curve 2

Running
Guts Tackle
Drop Kick
Catches
Guts Catch
Base
Use Guts


Jō Kanuki
Center Outfield 210 190 Cleanup Level Not Great Faultless So-So Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
Curve 1
Shoot 1
Slider 1

Running
Guts Sliding
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts


Ukon Noguchi
Right Outfield 190 190 Powerful Not Great Standard Bad Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
D Fast Ball
Curve 1

Running
Guts Tackle
Drop Kick
Catches
Guts Catch
Base
Use Guts
Shove with Ball


Seiji Kodachi
Reserve 160 150 Standard Not Great Standard Bad Standard None

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
Curve 1
Fork 1

Catches
Guts Catch
Base
Use Guts


Naoki Suya
Reserve 130 170 Standard Not Great Standard Bad Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
Curve 1
Shoot 1
Knuckle 2

Catches
Guts Catch
Base
Use Guts


Kanae Ichimonji
Manager

Junzaburo Ōkōchi
Director

Eriko Hanashima
Cheerleader

Reihō Academy[]

A powerful team lead by Ryūichi Hattori that serves as the final opponents Nekketsu High School needs to face before Kunio joins the team. They excel in both offensive and defensive play with there being no major weaknesses. Outside of Reika Gojōin, Seiji Goto, and Kunitachi Koushiro, all members of the team are comprised of returning characters from Downtown Nekketsu Story and Downtown Nekketsu March: Super-Awesome Field Day!.

Name Position Health Willpower Batting Pitching Defense Shoulder Running Guts Swings Pitches Special Moves

Ryūichi Hattori
Pitcher 240 210 Cleanup Level Ace Class Faultless So-So So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Dragon's Fang

C Fast Ball
S Fast Ball
Slow Ball
Curve 1
Curve 3
Shoot 4
Slider 4
Fork 2
Dragon's Roar

Running
Dragon Burst Kick
Dragon Tail Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Counter Kick
Punch with Ball


Takashi Onizuka
Catcher 240 190 Powerful Pretty Good Standard So-So Slow Standard

Normal Swing
Roll Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Heavy Hit

B Fast Ball
Slow Ball
Blazing Fastball

Running
Human Torpedo Attack
Guts Tackle
Fastballs
Intense-Speed Fastball
Catches
Power Catch
Base
Counter Punch
Shove with Ball


Ryūji Hattori
First 230 210 Cleanup Level Ace Class Faultless So-So So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Dragon's Fang

B Fast Ball
S Fast Ball
Slow Ball
Curve 1
Curve 3
Shoot 4
Slider 4
Fork 2
Dragon's Descent

Running
Dragon Tail Kick
Killer Sliding
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Counter Punch
Shove with Ball


Ryōma Hayasaka
Second 200 210 Powerful Pretty Good Grounder Standard Standard Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

C Fast Ball
Curve 1
Curve 2
Curve 3
Shoot 3
Fork 3
Screw 3

Running
Guts Sliding
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Jump Kick


Masao Kobayashi
Third 230 230 Cleanup Level Ace Class So-So So-So So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Pride

A Fast Ball
B Fast Ball
Slow Ball
Curve 4
Slow Curve 4
Shoot 3
Hop

Running
Double Chop
Killer Sliding
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Killer Guard
Punch with Ball


Kyōsuke Otonashi
Shortstop 180 160 Bunter Relief Class Grounder Standard Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

B Fast Ball
D Fast Ball
Shoot 3
Focus Ball

Running
Noten Chop
Guts Tackle
Fastballs
Guts Fastball
Catches
Stop with Body
Base
Killer Guard
Jump Kick


Kiyofumi Taira
Left Outfield 200 150 Standard Pretty Good Standard Standard Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

C Fast Ball
QC Fast Ball
Curve 1
Curve 2
Big Curve 2
C Natural Sh.

Running
Guts Tackle
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Punch with Ball


Shun Mochizuki
Center Outfield 200 200 Bunter Relief Class Faultless So-So Fast Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Slam

B Fast Ball
D Fast Ball
QB Fast Ball
Slow Ball
Curve 2
Shoot 3
Slider 3
Fork 2
Knuckle 3

Running
Nitro Dash
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Punch with Ball


Tadashi Kinoshita
Right Outfield 200 170 Powerful Pretty Good Standard Standard Standard Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

C Fast Ball
Tall Curve 2
Shoot 1
Shoot 2
C Natural Sl.

Running
Guts Tackle
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Punch with Ball


Seiji Goto
Reserve 170 150 Standard Not Great Standard Bad So-So Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
Curve 2

Base
Kiai Block


Kunitachi Koushiro
Reserve 170 140 Standard Not Great Grounder Standard So-So Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt

B Fast Ball
Slow Ball
B Natural Sh.
B Natural Sl.

Base
Kiai Block


Reika Gojōin
Manager

Mamoru Tōdō
Director

Shizuka Aihara
Cheerleader

Aizen Commercial High School[]

A newly established school who's baseball team is lead by Sunao Ōguro. The team excels at defense especially within the infield as Kamiya's prayer pitch is able to weaken the batter's strike, hold runners in place, or magnetize a flyball into their gloves if close enough. They lack offensive power outside of their batting prayer and often have to rely on bunting. Members of the team also have high speeds, but are lacking in stamina.

Name Position Health Willpower Batting Pitching Defense Shoulder Running Guts Swings Pitches Special Moves

Sunao Ōguro
Catcher 150 100 Standard Ace Class Flyer So-So Slow Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

A Fast Ball
C Fast Ball
Curve 2
Tall Curve 2
Slider 3

Running
Guts Sliding
Jump Kick
Fastballs
Prayer Fastball
Catches
Prayer Catch
Base
Use Guts


Hideki Kamiya
Pitcher 150 100 Bunter Ace Class Faultless So-So So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Lucky Hit

A Fast Ball
Q A Fast Ball
Q Slow
Curve 4
Big Curve 4
Shoot 4
Slider 4
Knuckle 4
Prayer

Running
Guts Sliding
Jump Kick
Fastballs
Guts Fastball
Catches
Prayer Catch
Base
Use Guts


Toshiro Sumiyoshi
First 140 100 Bunter Not Great Standard Standard Standard Plenty

Normal Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Lucky Bit
Guts Hit 1

B Fast Ball
C Fast Ball
D Fast Ball
Shoot 3

Running
Guts Sliding
Jump Kick
Catches
Prayer Catch
Base
Use Guts


Hayato Kamiyama
Second 130 100 Bunter Ace Class Standard Standard So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Clever Hit

B Fast Ball
Slow Ball
Big Curve 1
Shoot 3
Slider 3
Fork 2

Running
Guts Sliding
Jump Kick
Fastballs
Guts Fastball
Catches
Prayer Catch
Base
Use Guts


Futoshi Umemiya
Third 110 100 Standard Not Great Standard Standard Standard Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Prayer

C Fast Ball
Slow Curve 1
D Natural Sh.
Slider 1

Running
Guts Sliding
Jump Kick
Fastballs
Prayer Fastball
Catches
Prayer Catch
Base
Use Guts


Rin Aida
Shortstop 100 100 Bunter Not Great Standard Standard Standard Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Prayer

C Fast Ball
D Fast Ball
Slow Ball
Curve 1
C Natural Sh.
C Natural Sl.

Running
Guts Sliding
Jump Kick
Fastballs
Prayer Fastball
Catches
Prayer Catch
Base
Use Guts


Masami Kōda
Left Outfield 100 100 Bunter Not Great Standard Standard So-So Plenty

Normal Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Clever Hit
Lucky Hit

B Fast Ball
Slow Curve 1

Running
Guts Sliding
Jump Kick
Fastballs
Guts Fastball
Catches
Prayer Catch
Base
Use Guts


Chōsuke Tsurukame
Center Outfield 140 100 Bunter Not Great Faultless Standard Standard Plenty

Normal Swing
Launch Swing
Bunt
Squeeze
Drag Bunt
Buster
Lucky Hit

C Fast Ball
Curve 2

Running
Guts Sliding
Jump Kick
Fastballs
Prayer Fastball
Catches
Prayer Catch
Base
Use Guts


Kaneto Sanbō
Right Outfield 100 100 Bunter Not Great Standard Standard Standard Plenty

Normal Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Lucky Hit
Nice Bunt

B Fast Ball
D Safety Ball
Curve 1
Shoot 1

Running
Guts Sliding
Jump Kick
Fastballs
Guts Fastball
Catches
Prayer Catch
Base
Use Guts


Ataru Takeshita
Reserve 90 100 Standard Relief Class Standard Standard So-So Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Prayer

C Fast Ball
QC Fast Ball
Curve 2
Shoot 2
Q Fork 3
Screw 3

Running
Guts Sliding
Jump Kick
Catches
Prayer Catch
Base
Use Guts


Banri Matsuoka
Reserve 80 100 Standard Relief Class Standard Standard So-So Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Prayer

C Fast Ball
QB Fast Ball
Curve 2
Big Curve 2
Palmball 2

Running
Guts Sliding
Jump Kick
Catches
Prayer Catch
Base
Use Guts


Michiyo Ogawa
Manager

Mitsuteru Ise
Director

Mari Okajima
Cheerleader

Yumezono Commercial High School[]

A new team lead by Gorō Daimonji that is comprised of a fair amount of heavy hitters and lightweights. It is the only team in the game with any female players with Michiko Sawamura serving as the team's ace pitcher and Maiko Sorachi acting as a relief pitcher. The team also has one of the few foreign players outside of the American team with Kim Young-chae being Korean. Daimonji stays on the bench throughout the game, though will come out if Michiko runs out of stamina as her low amount is her weakness. Recovery items will not work properly on the female players and will instead cause them to lose stamina.

Name Position Health Willpower Batting Pitching Defense Shoulder Running Guts Swings Pitches Special Moves

Gorō Daimonji
Reserve 200 200 Powerful Ace Class Standard So-So Slow Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

A Fast Ball
Curve 3
Curve 4
Shoot 3
Fork 3
Blazing Fastball
Power

Running
Bomb Tackle
Drop Kick
Fastballs
Intense-Speed Fastball
Catches
Power Catch
Base
Kiai Block
Punch with Ball


Michiko Sawamura
Pitcher 100 240 Hitter Ace Class Standard So-So So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

C Fast Ball
S Fast Ball
Shoot 3
Slider 4
Fork 4
Screw 4
Brake
Super Curve
Michiko Ball

Fastballs
Guts Fastball
Catches
Guts Catch
Base
Killer Guard


Daisaku Hasegawa
Catcher 200 140 Cleanup Level Ace Class Standard So-So Standard None

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Curve Killer

A Fast Ball
C Fast Ball
Tall Curve 4
A Natural Shoot
Slider 3
Fork 3
Lightning Curve

Running
Guts Tackle
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Kiai Block
Punch with Ball


Kyūdō Yoichi
First 170 170 Cleanup Level Not Great Standard So-So So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Heavy Hit

B Fast Ball
Focus Ball

Running
Guts Tackle
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Punch with Ball


Takehisa Izumiyama
Second 170 170 Powerful Pretty Good Grounder Standard Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Curve Killer

B Fast Ball
Slow Ball
Curve 3
Shoot 1
Slider 3
Sinker 2
Fork 1
Knuckle 3
Palmball 3

Running
Killer Sliding
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Punch with Ball


Hiroshi Mayuzuki
Third 210 200 Cleanup Level Ace Class Faultless So-So So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

A Fast Ball
Slow Ball
Big Curve 3
Shoot 3
Slider 3
Fork 3
Super Speed

Running
Tornado Attack
Jump Kick
Fastballs
Guts Fastball
Catches
Wonderful Catch
Base
Kiai Block
Jump Kick


Sho Yabuki
Shortstop 170 180 Bunter Not Great Grounder Standard So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

B Fast Ball
Shoot 3

Running
Guts Sliding
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Counter Punch
Punch with Ball


Tatsuhito Unno
Left Outfield 180 160 Standard Not Great Flyer Standard Standard None

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Curve Killer

C Fast Ball
Curve 3
Shoot 2

Running
Guts Tackle
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts


Kim Young-chae
Center Outfield 190 200 Bunter Not Great Faultless So-So So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

A Fast Ball
Curve 1
B Natural Sh.
Slider 3

Running
Guts Sliding
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Counter Kick
Jump Kick


Kyūichi Nagabuchi
Right Outfield 190 150 Powerful Not Great Standard Standard Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Curve Killer

C Fast Ball
C Safety Ball
Curve 1

Running
Guts Sliding
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Jump Kick


Maiko Sorachi
Reserve 80 120 Standard Relief Class Faultless So-So Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

B Fast Ball
D Fast Ball
Slow Curve 3
B Natural Sh.
B Natural Sl.
Sinker 1

Fastballs
Guts Fastball
Catches
Wonderful Catch
Base
Killer Guard


Kazutoshi Yokoyama
Reserve 120 130 Powerful Not Great Standard Bad Standard None

Normal Swing
Roll Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

D Fast Ball
C Safety Ball
D Safety Ball
Slow Curve 1
Sinker 1
Knuckle 1

Running
Tornado Attack
Jump Kick
Catches
Swipe Drop
Base
Upper with Ball


Eichirō Nakatsu
Reserve 140 140 Standard Pretty Good Standard Standard Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
D Fast Ball
QC Fast Ball
Slow Ball
Curve 2
Shoot 3
Slider 3
Q Fork 1
Palmball 3

Running
Guts Tackle
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Punch with Ball


Remi Makino
Manager

Kosuke Mizumori
Director

Maria Morishita
Cheerleader

Kokuryūzan Academy[]

A new team lead by Momoji Murata that lacks any reserve players, though makes up for it with their high stamina, guts, and powerful special moves. Mike Henry is also one of the few foreign players outside of the American team.

Name Position Health Willpower Batting Pitching Defense Shoulder Running Guts Swings Pitches Special Moves

Momoji Murata
Pitcher 250 250 Bunter Ace Class Faultless So-So So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 2

A Fast Ball
C Fast Ball
QS Fast Ball
Slow Ball
Curve 3
Shoot 3
Slider 4
Q Fork 4
Drive

Running
Guts Sliding
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Punch with Ball


Toshihiro Shū
Catcher 200 230 Standard Not Great Faultless So-So Standard Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

C Fast Ball
Curve 2

Running
Guts Tackle
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Killer Guard
Shove with Ball


Takeshi Morita
First 200 230 Standard Not Great Flyer So-So So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

B Fast Ball
Curve 1
B Natural Sh.

Running
Killer Sliding
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Jump Kick


Takanori Yabunai
Second 170 240 Powerful Not Great Faultless So-So Standard Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

B Fast Ball
Curve 1

Running
Guts Tackle
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Killer Guard
Punch with Ball


Shin Tsurugi
Third 190 230 Powerful Not Great Grounder So-So Standard Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 2

B Fast Ball
C Fast Ball
Shoot 1

Running
Guts Sliding
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Killer Guard
Punch with Ball


Eichi Yazawa
Shortstop 180 240 Cleanup Level Not Great So-So So-So So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 2

A Fast Ball
A Natural Shoot
A Natural Slider

Running
Guts Tackle
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Killer Guard
Punch with Ball


Kazuichi Seno
Left Outfield 150 210 Standard Not Great Faultless So-So Standard Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

B Fast Ball
D Fast Ball

Running
Killer Sliding
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Punch with Ball


Shūichi Nishi
Center Outfield 180 230 Standard Not Great Faultless So-So So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

A Fast Ball
Slow Ball

Running
Killer Sliding
Jump Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Punch with Ball


Mike Henry
Right Outfield 210 250 Powerful Not Great So-So So-So Standard Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 2

A Fast Ball
Tall Curve 3

Running
Bomb Tackle
Jump Kick
Fastballs
Intense-Speed Fastball
Catches
Guts Catch
Base
Use Guts
Upper with Ball


Sayuri Jo
Manager

Jin Hiura
Director

Yuka Kurumizawa
Cheerleader

Meian High School[]

An unpredictable team lead by Taiki Yamada. The team is unrefined and lack coordination, so only a select few of the players are able to perform consistently. Outside of Yamada, each member of the team is comprised of new characters.

Name Position Health Willpower Batting Pitching Defense Shoulder Running Guts Swings Pitches Special Moves

Taiki Yamada
Catcher 250 250 Cleanup Level Ace Class Faultless Strong Arm So-So Standard

Normal Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Clever Hit
Nice Bunt
Miracle Hit

D Fast Ball
S Fast Ball
Slow Curve 4
Tall Curve 4
Shoot 4
Knuckle 4
Palmball 4
Smash

Running
Human Torpedo Attack
Bomb Tackle
Fastballs
Nuts Fastball
Catches
Power Catch
Base
Killer Guard
Shove with Ball


Satoshi Satonaka
Pitcher 170 220 Hitter Ace Class So-So So-So So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

Q A Fast Ball
QC Fast Ball
Slow Curve 4
Q Curve 4
Shoot 3
Slider 3
Sinker 4
Fork 3
Hop

Running
Killer Sliding
Drop Kick
Fastballs
Guts Fastball
Catches
Wonderful Catch
Base
Kiai Block
Jump Kick


Zenzō Kamishima
First 140 100 Bunter Not Great Standard Standard Standard None

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

B Fast Ball
Curve 1
Shoot 1
Slider 1

Running
Guts Sliding
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Punch with Ball


Yū Tonoyama
Second 120 200 Hitter Relief Class Faultless Standard So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Scoop Up

C Fast Ball
Curve 2
Curve 3
Big Curve 2
Tall Curve 2
Shoot 2
Slider 2
Fork 2
Knuckle 2

Running
Guts Sliding
Jump Kick
Fastballs
Guts Fastball
Catches
Wonderful Catch
Base
Use Guts
Jump Kick


Kōji Iwaki
Third 220 220 Powerful Pretty Good Standard So-So So-So Plenty

Normal Swing
Roll Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Power

S Fast Ball
Slow Ball
S Natural Sh.
S Natural Sl.
Fork 3

Running
Guts Tackle
Drop Kick
Fastballs
Intense-Speed Fastball
Catches
Power Catch
Base
Counter Punch
Shove with Ball


Takeo Ishige
Shortstop 160 160 Standard Not Great Standard So-So Standard None

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

B Fast Ball
D Fast Ball
Slow Curve 1

Running
Killer Sliding
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Punch with Ball


Shōichi Takota
Left Outfield 130 100 Standard Not Great Standard Standard Standard None

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

B Fast Ball
Slow Ball
Curve 1
Shoot 1

Running
Guts Sliding
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Punch with Ball


Yamaoka Isoroku
Center Outfield 150 110 Standard Not Great Flyer Standard Standard None

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

C Fast Ball
Curve 1
C Natural Sh.
Slider 1

Running
Guts Sliding
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Punch with Ball


Manabu Kida
Right Outfield 70 100 Standard Not Great Standard Bad Slow Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Guts Hit 1

D Fast Ball
Focus Ball

Running
Guts Tackle
Drop Kick
Fastballs
Guts Fastball
Base
Use Guts
Upper with Ball


Yōjirō Nagisa
Reserve 150 150 Bunter Ace Class Standard So-So Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

B Fast Ball
QB Fast Ball
Curve 2
Curve 3
Tall Curve 3
Shoot 1
Q Shoot 3
Slider 3
Fork 3

Running
Guts Sliding
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Punch with Ball


Kengo Takashiro
Reserve 110 140 Bunter Not Great Standard Standard Standard Standard

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

C Fast Ball
Curve 1
Shoot 1
C Natural Sl.

Running
Guts Sliding
Drop Kick
Fastballs
Guts Fastball
Catches
Guts Catch
Base
Use Guts
Punch with Ball


Natsumi Minami
Manager

Arata Mizushima
Director

Ai Mizuhara
Cheerleader

Hattori Academy[]

A returning school from Nekketsu High School Dodgeball Club – Soccer Story who's baseball team is lead by Raiji Tsuge. They primarily excel in their high speeds which makes stealing bases much easier for them. The team also has good defensive power with there being no major weaknesses for them.

Name Position Health Willpower Batting Pitching Defense Shoulder Running Guts Swings Pitches Special Moves

Raiji Tsuge
Reserve 250 250 Cleanup Level Ace Class Standard So-So So-So Plenty

Normal Swing
Roll Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Focus Hit
Ninja Hit

A Fast Ball
Fork 4
Lightning Curve
Power

Running
Dragon Tail Kick
Mach Dash
Fastballs
Shuriken Fastball
Catches
Wonderful Catch
Base
Counter Kick
Jump Kick


Ranmaru Sanada
Pitcher 170 170 Hitter Ace Class Standard So-So Fast Plenty

Normal Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Ninja Hit

A Fast Ball
Q A Fast Ball
Slow Ball
Shoot 4
Knuckle 4
Palmball 4
Ninja Throw R
Ninja Throw L

Running
Killer Sliding
Jump Kick
Fastballs
Shuriken Fastball
Catches
Wonderful Catch
Base
Counter Kick
Jump Kick


Tamotsu Kōyama
Catcher 190 190 Hitter Not Great Standard So-So So-So Plenty

Normal Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Focus Hit

A Fast Ball
B Fast Ball
Sinker 1

Running
Killer Sliding
Jump Kick
Fastballs
Shuriken Fastball
Catches
Wonderful Catch
Base
Counter Kick
Jump Kick


Musashi Tarao
First 190 190 Hitter Not Great Standard So-So So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Power

B Fast Ball
Sinker 3

Running
Bomb Tackle
Jump Kick
Fastballs
Shuriken Fastball
Catches
Power Catch
Base
Counter Kick
Jump Kick


Mikumo Kyōshiro
Second 180 180 Hitter Not Great Standard So-So So-So Plenty

Normal Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Focus Hit

C Fast Ball
Smash

Running
Killer Sliding
Jump Kick
Fastballs
Shuriken Fastball
Catches
Wonderful Catch
Base
Counter Kick
Jump Kick


Eijun Igasaki
Third 240 240 Cleanup Level Not Great Standard So-So So-So Plenty

Normal Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Ninja Hit

A Fast Ball
D Fast Ball
Knuckle 3
Palmball 3

Running
Killer Sliding
Jump Kick
Fastballs
Shuriken Fastball
Catches
Wonderful Catch
Base
Counter Kick
Jump Kick


Hazuki Kido
Shortstop 200 200 Hitter Not Great Standard So-So So-So Plenty

Normal Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Ninja Hit

B Fast Ball
Slow Ball
Palmball 3

Running
Killer Sliding
Jump Kick
Fastballs
Shuriken Fastball
Catches
Wonderful Catch
Base
Counter Kick
Jump Kick


Yasuke Ninokuruwa
Left Outfield 190 190 Hitter Not Great Standard So-So Fast Plenty

Normal Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Heavy Hit

B Fast Ball
Sinker 2

Running
Mach Dash
Jump Kick
Fastballs
Shuriken Fastball
Catches
Wonderful Catch
Base
Counter Kick
Jump Kick


Tsukasa Mochizuki
Center Outfield 150 150 Hitter Not Great So-So So-So Fast Standard

Normal Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Slam

B Fast Ball
Knuckle 2

Running
Mach Dash
Jump Kick
Fastballs
Shuriken Fastball
Catches
Wonderful Catch
Base
Counter Kick
Jump Kick


Kanta Yamamoto
Right Outfield 240 240 Cleanup Level Not Great Standard So-So So-So Plenty

Normal Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Ninja Hit

A Fast Ball
C Fast Ball
Slow Ball
Palmball 2

Running
Killer Sliding
Jump Kick
Fastballs
Shuriken Fastball
Catches
Wonderful Catch
Base
Counter Kick
Jump Kick


Tobimaru Sada
Reserve 160 160 Hitter Not Great Bad So-So Fast Standard

Normal Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Focus Hit

B Fast Ball
Sinker 1
Sinker 2

Running
Mach Dash
Jump Kick
Fastballs
Shuriken Fastball
Catches
Wonderful Catch
Base
Counter Kick
Jump Kick


Seki Kichi
Reserve 160 160 Hitter Not Great Standard So-So So-So Plenty

Normal Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Focus Hit

A Fast Ball
Sinker 2
Knuckle 2
Palmball 2

Running
Mach Dash
Jump Kick
Fastballs
Shuriken Fastball
Catches
Wonderful Catch
Base
Counter Kick
Jump Kick


Shinobu Momochi
Manager

Yamato Fujibayashi
Director

Aoi Kirigakure
Cheerleader

American Team[]

A star-studded team from the United States lead by Lance Turner that serves as the final opponents in the story mode. The team excels in all aspects and has no major weaknesses. Due to none of the players understanding Japanese, booing will have no effect on them.

Name Position Health Willpower Batting Pitching Defense Shoulder Running Guts Swings Pitches Special Moves

Lance Turner
Right Outfield 230 230 Cleanup Level Ace Class Standard Strong Arm So-So Plenty

Normal Swing
Roll Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Power
Pride

C Fast Ball
QC Fast Ball
S Fast Ball
QS Fast Ball
Shoot 4
Fork 4
Palmball 2
Super Speed
Blazing Fastball

Running
Bomb Tackle
Human Torpedo Attack
Fastballs
Nuts Fastball
Catches
Wonderful Catch
Base
Counter Kick
Punch with Ball


Turk O' Brien
Pitcher 220 200 Bunter Ace Class Standard Strong Arm Standard Standard

Normal Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Heavy Hit
Nice Bunt

A Fast Ball
S Fast Ball
Curve 4
Fork 2
Super Speed
Lightning Curve
Brake
Power
Drive

Running
Killer Sliding
Drop Kick
Fastballs
Intense-Speed Fastball
Catches
Swipe Drop
Base
Killer Guard
Jump Kick


Ryan Sanders
Catcher 240 220 Powerful Not Great Standard Strong Arm Fast Plenty

Normal Swing
Roll Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Power

A Fast Ball
Slow Ball
Tall Curve 3
Shoot 3

Running
Killer Sliding
Jump Kick
Fastballs
Intense-Speed Fastball
Catches
Power Catch
Base
Killer Guard
Jump Kick


Bret Masters
First 240 200 Powerful Not Great Bad Standard Standard Standard

Normal Swing
Roll Swing
Full Swing
Bunt
Drag Bunt
Buster
Power
Pride

C Fast Ball
Slow Ball
Curve 3
Shoot 3

Running
Bomb Tackle
Drop Kick
Catches
Power Catch
Base
Counter Kick
Punch with Ball


Obie Taylor
Second 190 200 Cleanup Level Not Great Standard So-So So-So None

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Power

B Fast Ball
C Fast Ball
Curve 2
Shoot 3

Running
Killer Sliding
Drop Kick
Catches
Wonderful Catch
Base
Killer Guard
Punch with Ball


Flash Hunter
Third 240 200 Powerful Not Great Standard So-So Standard Standard

Normal Swing
Roll Swing
Full Swing
Bunt
Drag Bunt
Buster
Power

A Fast Ball
Slow Curve 2

Running
Bomb Tackle
Jump Kick
Fastballs
Intense-Speed Fastball
Catches
Power Catch
Base
Counter Punch
Punch with Ball


Cleat Bowman
Shortstop 210 190 Cleanup Level Not Great Standard Strong Arm So-So Standard

Normal Swing
Roll Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

A Fast Ball
C Fast Ball
Shoot 3

Running
Bomb Tackle
Jump Kick
Fastballs
Intense-Speed Fastball
Catches
Power Catch
Base
Counter Kick
Punch with Ball


Gordan Barber
Left Outfield 230 200 Powerful Not Great Bad Strong Arm So-So Plenty

Normal Swing
Roll Swing
Full Swing
Bunt
Drag Bunt
Buster
Power
Pride

A Fast Ball
Tall Curve 3
Shoot 3

Running
Bomb Tackle
Drop Kick
Fastballs
Intense-Speed Fastball
Catches
Power Catch
Base
Counter Punch
Shove with Ball


Gopher Andrews
Center Outfield 250 180 Powerful Not Great Flyer Strong Arm So-So Plenty

Normal Swing
Roll Swing
Full Swing
Bunt
Drag Bunt
Buster
Power
Pride

A Fast Ball
S Fast Ball
A Safety Ball
Slow Ball
Shoot 1

Running
Bomb Tackle
Jump Kick
Fastballs
Intense-Speed Fastball
Catches
Power Catch
Base
Counter Kick
Upper with Ball


Heater Barnes
Reserve 200 200 Cleanup Level Not Great Standard Strong Arm So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Heavy Hit

A Fast Ball
D Fast Ball

Running
Bomb Tackle
Drop Kick
Fastballs
Intense-Speed Fastball
Catches
Power Catch
Base
Counter Kick
Punch with Ball


Tony Snyder
Reserve 190 190 Cleanup Level Not Great Standard Standard Standard None

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Heavy Hit

C Fast Ball
Curve 2
Shoot 2
Knuckle 2
Palmball 2

Running
Bomb Tackle
Jump Kick
Catches
Power Catch
Base
Counter Punch
Upper with Ball


Slider Dooley
Reserve 240 240 Bunter Ace Class Standard So-So So-So Plenty

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster

B Fast Ball
QB Fast Ball
QD Fast Ball
Slider 1
Slider 2
Slider 3
Slider 4
Q Fork 2
Parachute

Running
Killer Sliding
Jump Kick
Fastballs
Intense-Speed Fastball
Catches
Swipe Drop
Base
Counter Kick
Jump Kick


Alex Harper
Reserve 250 210 Powerful Not Great Standard Strong Arm So-So None

Normal Swing
Roll Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Power

S Fast Ball
Slow Ball
Shoot 3
S Natural Sh.

Running
Bomb Tackle
Human Torpedo Attack
Fastballs
Intense-Speed Fastball
Catches
Power Catch
Base
Counter Kick
Upper with Ball


Denny Mckay
Reserve 200 200 Standard Relief Class Standard So-So Standard None

Normal Swing
Launch Swing
Full Swing
Bunt
Squeeze
Drag Bunt
Buster
Clever Hit
Heavy Hit

B Fast Ball
Curve 3
Shoot 3
Slider 4
Sinker 1
Sinker 2
Sinker 3
Sinker 4
Super Curve

Running
Human Torpedo Attack
Killer Sliding
Fastballs
Intense-Speed Fastball
Catches
Wonderful Catch
Base
Killer Guard
Jump Kick


Richie Keen
Reserve 250 220 Powerful Not Great Bad Standard Standard Plenty

Normal Swing
Roll Swing
Full Swing
Bunt
Drag Bunt
Power
Pride

C Fast Ball
Power

Running
Bomb Tackle
Drop Kick
Fastballs
Intense-Speed Fastball
Catches
Stop with Body
Base
Killer Guard
Shove with Ball


Crissy Farmore
Manager

Ken Iwamoto
Coach

Tawny Sprague
Cheerleader

Other Characters[]

  • Kōnosuke Tōdō: President of Tōdō Group and the father of Mamoru Tōdō. Having been fed up with the more boring normal baseball, he made his own tournament with no-rules for all of the hot-blooded punks.
  • Rika Asano: Second year student at Nekketsu High School and the girlfriend of Tachibana. She acted as the school's baseball team's manager until she was hospitalized from shock after hearing the club had disbanded. Sugata leads the baseball club himself and enters the Tōdō Group's tournament in an attempt to win her heart. She is seen during the story's opening scene, the game over screen, and during the ending of the game.
  • Kaoru Sonokawa: Second year student at Senridai High School. He is seen following Kunio around during the story's opening scene and during Kunio's entrance after the game against Reihō Academy.
  • Kazumi Hasebe: Third year student at Reihō Academy and Vice-President of the school's Student Council. She acts as the sports commentator and can additionally be seen on one of the game over screens.

Re-releases[]

The game was released on the Nintendo Switch, PlayStation 5, and Steam as part of the Super Technos World: River City & Technos Arcade Classics collection. This version provided an official English localization of the game.

Codes, secrets, and bugs[]

Unlock All Teams[]

By holding L + R and pressing Select while hovering over the button for story mode, the player is able to unlock all teams for use in both the story mode and the versus mode.

Move Selection Cursor[]

By holding L + R and pressing Y while selecting a move, a cursor can be toggled to help see which move is currently selected.

Trivia[]

  • Masao Kobayashi is the only Japanese character in the game to have the Pride swing due to his personality and because of his past background as someone in the higher levels of society.
  • Michiko Sawamura is one of the few characters to not have any special moves when running due to her being well-mannered and calm.
  • Remi Makino is the only manager in the game who will appear if an item has been given to a teammate, whereas all other managers will appear once the items screen is opened.
  • Reihō Academy is the only school without a teacher representing the team, as Mamoru Tōdō is the baseball team's director.

Gallery[]

Artwork[]

Screenshots[]

Videos[]

References[]

Kunio-kun series
Nekketsu Kōha Kunio-kun series Nekketsu Kōha Kunio-kun / Consumer version / SPNekketsu Kōha Kunio-kun: Bangai Rantō HenShodai Nekketsu Kōha Kunio-kunShin Nekketsu Kōha: Kunio-tachi no Banka / River City Girls ZeroSuper Dodge Ball (Neo Geo)Riki DensetsuRiver City: Tokyo Rumble
Nekketsu Kōkō Dodgeball Bu series Nekketsu High School Dodgeball Club / NES / PC Bangai HenNekketsu High School Dodgeball Club – Soccer Story / PC / CD / MD / World Cup HenNekketsu Kōkō Dodgeball Bu: Kyōteki! Dodge Soldier no Maki​Go-Go! Nekketsu Hockey Club Slip-and-Slide MadnessKunio-kun's Nekketsu Soccer League
Downtown Nekketsu series Downtown Nekketsu Story / EX / Rival ShowdownDowntown Nekketsu March Super-Awesome Field Day! / DX / ~All Stars Special~Downtown Special Kunio-kun's Historical Period Drama! / Downtown Nekketsu JidaigekiSurprise! Nekketsu New Records! The Distant Gold MedalKunio-kun no Dodgeball da yo Zen'in ShūgōDowntown Nekketsu Baseball Monogatari: Yakyū de Shōbu da! Kunio-kunRiver City: Knights of JusticeRiver City Melee: Battle Royal Special / Mach!!Stay Cool, Kobayashi-san!: A River City Ransom StoryKunio-kun no Sangokushida yo Zen'in Shūgō!
Super Nekketsu series Super Dodgebal BrawlersRiver City Super Sports ChallengeRiver City Soccer Hooligans
Other games Nekketsu Fighting LegendNekketsu! Street Basketball All-Out Dunk HeroesKunio no OdenNekketsu! Beach Volley dayo: Kunio-kunNekketsu Kōha Kunio-kun (pachislot)River City Dodge Ball All-Stars!!Nekketsu Kōkō Online: Yamada no FukushūDowntown SMASH Dodgeball!Downtown Nekketsu Dodgeball
Spin-offs Target; RenegadeRenegade III: The Final ChapterSuper Mad ChampSuper Dodge Ball AdvanceNijiiro Dodge Ball Otome-tachi no seishunRiver City Ransom: UndergroundNekketsu Kōkō Huŏbàn-kei Tŏng Kōryaku!Nekketsu Kozúqiú-zhéngbǎn Shóuquán Shŏu YóuRiver City GirlsRiver City Girls 2
Crossovers CODE SHIFTERSuper Baseball 2020Super Smash Bros. UltimateMighty Fight FederationThe Battle Cats
Mobile Games Nekketsu Dodgeball Bu iNekketsu banchō fīa-henNekketsu Taisen Kunio-kun XKunio-kun no Nekketsu Dodgeball ALLSTARS!!Kunio-kun no Nekketsu Street
Compilations Kunio-kun Nekketsu Collection 1Kunio-kun Nekketsu Collection 2Kunio-kun Nekketsu Collection 3Kunio-kun Nekketsu Complete: Famicom HenDOUBLE DRAGON & Kunio-kun Retro Brawler Bundle
Unreleased Games Kunio-kun RPGCrash 'N' the Boys: Ice ChallengeNekketsu Kunio-Kun ZukanNekketsu Yakyuu KozouCrash 'N' the Boys: BaseballKunio-kun Polo / Kart RacingNekketsu Kōha Kunio-kun: Kowloon no TsumeKunio no Bike Racing: Nekketsu Bari Bari KouttotaiDowntown Nekketsu Monogatari 2River City Nightmares
Other media Ore wa Otoko Da! Kunio-kunNekketsu Kōha Kunio-kun (4koma Manga Kingdom)Kunio-kun! Nekketsu Game!Nekketsu Kōha Kunio-kun (TV series)Ā, Nekketsu Kantai Gayuku!Nekketsu Kōha Kunio-kun: Rantō Enbu-hen